Game Problem: Legend of Zelda Twilight Princess Mini-Map

foxswallows

New member
Alright so I've been working with Dolphin 3.0 and have only halfway solved the big blotch of graphical issues where the mini-map is supposed to be on TP. It runs so smoothly when running without changing the EFB to the ram and running the texture cache at fast. But once i set the EFB to RAM its slows down way too much and too me is unplayable. So my half fix is not setting the EFB to RAM but still leaving the Texture Cache to fast and all it does is leave me a grayed out version of the mini-map but still runs as smooth as the console. Is there anyone out there who has completely figured out how to leave it running smooth and have a complete map? So far I'm happy i got rid of the blotch and can atleast see the map, playable for me but I'd really like to figure this one out. Any help?
 

VintageTorrie

Megadeth Fan
It's a very resource intensive emulator, I'm afraid. You would need a faster computer. Could you post your specifications?
 
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