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Thread: Final Fantasy IX combat problem in epsxe

  1. #1

    Default Final Fantasy IX combat problem in epsxe

    Lately, I've been trying to run Final Fantasy IX on epsxe. After some configuring, I got it to work for a while, but now battles are not working properly.
    Everything runs smoothly, but when a battle occurs, every sound plays twice, and the video slows down and lags.
    I'm using Pete's OpenGL2 for my video plug-in with the following settings:
    Plugin: Pete's OpenGL2 Driver 2.9
    Author: Pete Bernert
    Card vendor: ATI Technologies Inc.
    GFX card: ATI Radeon HD 5700 Series

    Resolution/Color:
    - 832x624 Window mode
    - Internal X resolution: 2
    - Internal Y resolution: 3
    - Keep psx aspect ratio: off
    - No render-to-texture: ??

    - Filtering: 6
    - Hi-Res textures: 1
    - TexWin pixel shader: off
    - VRam size: 0 MBytes

    Framerate:
    - FPS limitation: on
    - Frame skipping: off
    - FPS limit: 120.0

    Compatibility:
    - Offscreen drawing: 1
    - Framebuffer effects: 2
    - Framebuffer uploads: 1

    Misc:
    - Scanlines: off
    - Mdec filter: on
    - Screen filtering: off
    - Shader effects: 0/1
    - Flicker-fix border size: 0
    - GF4/XP crash fix: off
    - Game fixes: on [00000002]

    I'm using the sound plug-in that was provided with epsxe. I've tried other sound plug-ins, but they don't work properly with the emulator.

    The game is running off of an official disk.

    Thanks in advance for any help you can provide.

  2. #2
    Junior Member
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    Default Re: Final Fantasy IX combat problem in epsxe

    It might be your Sound Plugin.
    Last edited by Lukong; April 13th, 2011 at 22:16.
    Do you flash or EMULATE?
    I could help with DS, PS2, etc Emulators and a Link for updating Flashcards.
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  3. #3

    Default Re: Final Fantasy IX combat problem in epsxe

    I have a similar issue. In the end, I changed into Pete's D3D Plugin and it works fine. It's too bad since I prefer Pete's OpenGL plugin. Maybe my GPU is not powerful enough.

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