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Thread: N64 Emulator development

  1. #1
    The New Kid
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    Default N64 Emulator development

    A friend and I are looking to program an N64 emulator, and I was wondering if anybody knew where I could get technical documents and other literature that would help me.

    I've managed to get a list of OPCODES and a very basic description of the ROM format, but I was wondering if there was other stuff out there. Whether it's OPCODE lists from other places, a detailed explanation of N64 ROMS, or some other technical documents that would help me author an emulator, any help would be great.

    Thanks.

  2. #2
    Controller Man ulaoulao's Avatar
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    Default Re: N64 Emulator development

    Last edited by Jale; December 1st, 2009 at 15:22. Reason: Fixed URL links
    Original, the only way to play.

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  3. #3
    The New Kid
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    Default Re: N64 Emulator development

    Hm. Those pages seem to be more useful for programming my own N64 images, rather then emulating them, but I appreciate the help.

  4. #4
    Controller Man ulaoulao's Avatar
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    Default Re: N64 Emulator development

    take a closer look at the first, there should be lots of info there, even access to the original n64 dev kit.
    Original, the only way to play.

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  5. #5
    The New Kid
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    Default Re: N64 Emulator development

    Do you mean the link to WarioWorld.com? Because if so, only "authorized Nintendo licensees" are allowed access to the Dev Kits.

    Hrm, maybe it would be better if I stated what I already have, and what I need.

    I already have:
    - Detailed memory map of the system (description of full range of memory addresses)
    - Detailed description of the ROM format
    - Full list of CPU opcodes, and basic description of its architecture and function (I have the user manual for the MIPS too, but it's dense reading, I let my friend cull it for information for me :P)

    What I need:
    - A detailed description of the RSP (including registers, and opcodes)
    - A description of how sound and video "work" (unless that is covered well enough by the RSP docs)
    - A description of how the controller input "works"
    Last edited by Seizure; December 1st, 2009 at 19:56.

  6. #6
    Controller Man ulaoulao's Avatar
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    Default Re: N64 Emulator development

    WEll not sure you need this but, See PM, dont post the url on here, it could be against rules ( copy right )

    AS for "how the controller input" - This is very well known, I actually design adapters for it. One of my favorate pages about it is here but ask anything you like, I can answer it for the most part.
    Last edited by ulaoulao; December 1st, 2009 at 21:11.
    Original, the only way to play.

    Forums
    main page - Working controllers

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