Hey!
Long-time lurker, first-time poster. Hehe.. I was wondering if anyone knows of the structure of the Gameboy ROM (*.gb) files. I already know the opcodes take up 1 byte but what if it needs a parameter? Would that be the closest following byte?
I hope my question was clear, if not just ask!
NOTE: I didn't know really where to post this (Nintendo forum, or the Web & Technology forum), so I apologize if it's totally out of place
Cheers!
/Dead Zed


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