Hey guys, I'm having a problem with Project64 and ePSXe.
I'm seeing certain objects through walls until I'm very close to them, like in this picture, above the no parking sign.
What setting(s) will fix this? Thanks in advance!
Hey guys, I'm having a problem with Project64 and ePSXe.
I'm seeing certain objects through walls until I'm very close to them, like in this picture, above the no parking sign.
What setting(s) will fix this? Thanks in advance!
Usually a problem like that was just because of the N64's 3D Rendering, It might just be a natural problem. Or, there is a problem with your ROM. You can try different Graphics Plugins, Like Direct64, and see if that fixes your problem. As for the Playstation emulator, I have little experience, It just might be the game.
Last edited by Mupen64 Man; August 12th, 2009 at 17:53. Reason: Had more to add on.
I've only used reccomended/default plugins so far, but it's had this problem on two different emulators and multiple games, so it must be a setting.
For a GeForce 9800M GTS on Win7 64, what plugins would you reccomend?
Well, I usually use Jabo's Direct3D 1.8, but since that is not fixing your problem, the safest bet is using Mudlord's Rice Video Build 6.1.4, which can be downloaded on some website you can find on Google, but other than that, that is all I can offer. You could also try a different emulator, or upgrading Direct X.
I'll try that plugin, but speaking of DirectX, could it be because Win 7 comes with DX11? Do I need to run it in compatibility mode?
It's great!Faster than Vista for sure, better interface, but not much support yet.
But yeah, I'll try compatibility mode if this plugin doesn't work.
Ok, neither compatibility for XP SP3 nor the Rice thing fixed it. Any input?
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