Page 1 of 2 12 LastLast
Results 1 to 10 of 13

Thread: Unwanted "wallhacks"

  1. #1
    The New Kid
    Join Date
    Aug 2009
    Posts
    6

    Default Unwanted "wallhacks"

    Hey guys, I'm having a problem with Project64 and ePSXe.
    I'm seeing certain objects through walls until I'm very close to them, like in this picture, above the no parking sign.



    What setting(s) will fix this? Thanks in advance!

  2. #2
    Big fan of Mupen64 Mupen64 Man's Avatar
    Join Date
    Jun 2008
    Location
    Columbus, Ohio
    Age
    28
    Posts
    1,480

    Default Re: Unwanted "wallhacks"

    Usually a problem like that was just because of the N64's 3D Rendering, It might just be a natural problem. Or, there is a problem with your ROM. You can try different Graphics Plugins, Like Direct64, and see if that fixes your problem. As for the Playstation emulator, I have little experience, It just might be the game.
    Last edited by Mupen64 Man; August 12th, 2009 at 17:53. Reason: Had more to add on.

  3. #3
    The New Kid
    Join Date
    Aug 2009
    Posts
    6

    Default Re: Unwanted "wallhacks"

    I've only used reccomended/default plugins so far, but it's had this problem on two different emulators and multiple games, so it must be a setting.
    For a GeForce 9800M GTS on Win7 64, what plugins would you reccomend?

  4. #4
    Big fan of Mupen64 Mupen64 Man's Avatar
    Join Date
    Jun 2008
    Location
    Columbus, Ohio
    Age
    28
    Posts
    1,480

    Default Re: Unwanted "wallhacks"

    Quote Originally Posted by sgtwaffles42 View Post
    I've only used reccomended/default plugins so far, but it's had this problem on two different emulators and multiple games, so it must be a setting.
    For a GeForce 9800M GTS on Win7 64, what plugins would you reccomend?
    Well, I usually use Jabo's Direct3D 1.8, but since that is not fixing your problem, the safest bet is using Mudlord's Rice Video Build 6.1.4, which can be downloaded on some website you can find on Google, but other than that, that is all I can offer. You could also try a different emulator, or upgrading Direct X.

  5. #5
    The New Kid
    Join Date
    Aug 2009
    Posts
    6

    Default Re: Unwanted "wallhacks"

    I'll try that plugin, but speaking of DirectX, could it be because Win 7 comes with DX11? Do I need to run it in compatibility mode?

  6. #6
    Big fan of Mupen64 Mupen64 Man's Avatar
    Join Date
    Jun 2008
    Location
    Columbus, Ohio
    Age
    28
    Posts
    1,480

    Default Re: Unwanted "wallhacks"

    Quote Originally Posted by sgtwaffles42 View Post
    I'll try that plugin, but speaking of DirectX, could it be because Win 7 comes with DX11? Do I need to run it in compatibility mode?
    Oh? You use Windows 7? How good is it? Oh yeah, back on topic. Yeah, you might need to put it on compatibility mode.

  7. #7
    The New Kid
    Join Date
    Aug 2009
    Posts
    6

    Default Re: Unwanted "wallhacks"

    It's great! Faster than Vista for sure, better interface, but not much support yet.
    But yeah, I'll try compatibility mode if this plugin doesn't work.

  8. #8
    Big fan of Mupen64 Mupen64 Man's Avatar
    Join Date
    Jun 2008
    Location
    Columbus, Ohio
    Age
    28
    Posts
    1,480

    Default Re: Unwanted "wallhacks"

    Quote Originally Posted by sgtwaffles42 View Post
    It's great! Faster than Vista for sure, better interface, but not much support yet.
    But yeah, I'll try compatibility mode if this plugin doesn't work.
    Hehe, I kick it old school with Windows ME, I tried the others, isn't really as friendly. I might switch to Windows 7 sometime.

  9. #9
    The New Kid
    Join Date
    Aug 2009
    Posts
    6

    Default Re: Unwanted "wallhacks"

    Ok, neither compatibility for XP SP3 nor the Rice thing fixed it. Any input?

  10. #10
    Big fan of Mupen64 Mupen64 Man's Avatar
    Join Date
    Jun 2008
    Location
    Columbus, Ohio
    Age
    28
    Posts
    1,480

    Default Re: Unwanted "wallhacks"

    Quote Originally Posted by sgtwaffles42 View Post
    Ok, neither compatibility for XP SP3 nor the Rice thing fixed it. Any input?
    Can't suggest anything besides it could just be the way the N64 rendered the 3D Graphics, Sorry. Tried my best.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •