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Thread: Non-blinky NES emulation

  1. #1
    The New Kid
    Join Date
    Apr 2009
    Posts
    2

    Default Non-blinky NES emulation

    I know this may be out of left field as far as the whole concept of emulation goes... Is there an NES emulator that compensates for some of the NES hardware's drawbacks? I'm thinking specifically of sprites disappearing when too many are on screen at once as well as general slowdown.

    I remember one of the touted features of the Micro Machines cart was that they found some way of fixing the sprite flash.

    So, is there an emulator that has compensation abilities?

  2. #2
    Windows 10 cibomatto2002's Avatar
    Join Date
    May 2005
    Location
    Nashville,Tennessee
    Age
    45
    Posts
    1,364

    Default Re: Non-blinky NES emulation

    Download FCEUX 2.1.0a

    http://fceux.com/web/htdocs/download.php

    Now go to Video Configuration Check Allow more than 8 sprites per scanline.


  3. #3
    The New Kid
    Join Date
    Apr 2009
    Posts
    2

    Default Re: Non-blinky NES emulation

    Great! Thanks very much.

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