# Improved block managers for EE/IOP recompilers. Basic asm optimizations combined with a technique of replacing NULL/invalid pointer checks with a direct link to a JIT dispatcher.
# IOP Fixes and Optimizations
# A couple of important VIF fixes
# Started some work on the pcsx2 emitter
# Usual opcodes fixes
# More recompiled opcodes added
# New EE rec “full” clamp mode, for a few picky games
# Usual code cleanups and reorganizations
# Usual speed optimizations (varies from game to game)
# Some EE interpreters fixes
# Added new, temporary gamefix for God of war and persona 3. If you have missing textures with this beta, you can try that.
# Major GUI API Cleanups
# Savestate version upgrade and stability fix
# New yuv2rgb decoder which is up to IPU spec (which differs slightly from MPEG spec). Improves color hue/saturation on many vids, and is a bit faster too.
# Many other small bugfixes and optimizations
Also included, gsdx, spu2-x and lilypad as of 9th of march 2009. Don’t expect huge gains, as always.
http://forums.pcsx2.net/thread-3716.html


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