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Thread: New Version Of The Playstation 2 Emulator PCSX2

  1. #1
    Junior Member yocho182's Avatar
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    Default New Version Of The Playstation 2 Emulator PCSX2

    # Improved block managers for EE/IOP recompilers. Basic asm optimizations combined with a technique of replacing NULL/invalid pointer checks with a direct link to a JIT dispatcher.
    # IOP Fixes and Optimizations
    # A couple of important VIF fixes
    # Started some work on the pcsx2 emitter
    # Usual opcodes fixes
    # More recompiled opcodes added
    # New EE rec “full” clamp mode, for a few picky games
    # Usual code cleanups and reorganizations
    # Usual speed optimizations (varies from game to game)
    # Some EE interpreters fixes
    # Added new, temporary gamefix for God of war and persona 3. If you have missing textures with this beta, you can try that.
    # Major GUI API Cleanups
    # Savestate version upgrade and stability fix
    # New yuv2rgb decoder which is up to IPU spec (which differs slightly from MPEG spec). Improves color hue/saturation on many vids, and is a bit faster too.
    # Many other small bugfixes and optimizations

    Also included, gsdx, spu2-x and lilypad as of 9th of march 2009. Don’t expect huge gains, as always.



    http://forums.pcsx2.net/thread-3716.html

  2. #2
    Man of Many Talents retroguiden's Avatar
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    Default Re: New Version Of The Playstation 2 Emulator PCSX2

    It's great you posting the the new releases here, but could I ask you to include what version the update is for each post? I know it's revealed when following the links bit still it would be nice info so that I know if I want to go further.

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