I have just used CloneCd to create an image of my copy of Castlevania: Symphony of the Night. The following happened:
CloneCd created 4 files. All of them were named "IMAGE", and they all had different file extensions: .cdd, .cue, .img, and .sub. The .img was the largest file, by far, at 556 MB, and so i assumed it was the "game" file.
Now, i wanted to burn the game to a disc so that i could try playing the game from its original disc, from a burned copy of the game, and from the file only. However, Roxio only recognized the .cue file when i told it to burn from an image. So, i renamed the file extension of the .img file to .iso, which was recognized by Roxio, then burned the image to a disc. This seemed to work fine, meaning that the game started properly through both the burned cd and the .iso file alone.
BUT i have the following questions:
Why are there multiple files created during the process of making a 1:1 copy/clone (this seems more suspicious knowing that i can burn just 1 of the 4 files to a disc and still play the game)?
Why was changing the file type as easy as right-clicking?
Why have i read about people using software to do this?
What are the consequences of doing this?
Why can i no longer right-click and change the file type after it's been associated with Roxio-recognized file type?
thank you in advance for your knowledge.


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