Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: project 64 requirements

  1. #1

    Question project 64 requirements

    hey, im new to this forum, but i have a question im hoping u guys can answer. i just bought a new laptop for cheap, here's the specs:
    -Intel Pentium Dual-Core @ 1.86 Ghz
    -2GB RAM
    -Mobile Intel Graphics Media Accelerator X3100

    now the requirements for PJ64 are as follows
    -600 Mhz
    -128MB RAM
    -decent graphics card

    Even though i meet the requirements, PJ64 still runs kinda slow . now, i know that im far ahead in at least 2 of the 3 requirements, but is it the Mobile Intel Graphics Media Accelerator X3100 that's holding me down?

  2. #2
    Abusus non tollit usum FatTrucker's Avatar
    Join Date
    Jan 2007
    Location
    London Uk
    Age
    45
    Posts
    1,636

    Default Re: project 64 requirements

    Quote Originally Posted by painface87 View Post
    hey, im new to this forum, but i have a question im hoping u guys can answer. i just bought a new laptop for cheap, here's the specs:
    -Intel Pentium Dual-Core @ 1.86 Ghz
    -2GB RAM
    -Mobile Intel Graphics Media Accelerator X3100

    now the requirements for PJ64 are as follows
    -600 Mhz
    -128MB RAM
    -decent graphics card

    Even though i meet the requirements, PJ64 still runs kinda slow . now, i know that im far ahead in at least 2 of the 3 requirements, but is it the Mobile Intel Graphics Media Accelerator X3100 that's holding me down?
    Probably, intel integrated graphics are good for absolutely nothing other than displaying windows and browsing the web.

  3. #3
    Say wha??? Jale's Avatar
    Join Date
    Nov 2004
    Location
    Santiago, Chile
    Age
    34
    Posts
    6,448

    Default Re: project 64 requirements

    Try lowering resolution as low as 640x480.

  4. #4

    Default Re: project 64 requirements

    Quote Originally Posted by Jale View Post
    Try lowering resolution as low as 640x480.
    ive tried this before as one of the first ways to increase speed, but to no avail im still running at 15-30 fps, and for some reason, Super Smash Bros runs really slow now (around 8 fps)

    i used to have a beater comp, an eMachine eMonster tower from 1998 running windows 98, 550mhz pentium 3 cpu, nVidia TNT2 8MB graphics card, and 256MB of RAM, and it still ran Super Smash Bros faster than my new laptop (it ran Super Smash Bros's actual gameplay at 45-55 fps, actually playable)

    lets just say im not a happy person
    Last edited by painface87; October 6th, 2008 at 05:36. Reason: wrong game name

  5. #5
    Abusus non tollit usum FatTrucker's Avatar
    Join Date
    Jan 2007
    Location
    London Uk
    Age
    45
    Posts
    1,636

    Default Re: project 64 requirements

    Again, integrated graphics are nasty tricksy things.....

  6. #6
    Man of Many Talents retroguiden's Avatar
    Join Date
    Sep 2008
    Location
    Sweden
    Posts
    477

    Default Re: project 64 requirements

    Quote Originally Posted by FatTrucker View Post
    Again, integrated graphics are nasty tricksy things.....
    But seriously. I know you can't even begin to compare those integrated cards with "real" graphic cards but look at the specs of his old computer. He claims to have run Super Smash Bros on an inferior machine with 8Mb graphics card!!

    It's highly unlikely that that old configuration is better than the laptop. And besides; if the Intel integrated can run F.E.A.R.with up to 75fps at 640x480...

    painface87, I recommend you try to change the settings for your Graphic plugin. Or just try another plugin altogether since it may not be the best for your graphics card. Also, check that you have the latest DirectX installed (and of course the latest drivers for your card).

  7. #7
    Unreal Alliances XeroForever's Avatar
    Join Date
    Jul 2008
    Posts
    48

    Default Re: project 64 requirements

    My personal opinion is.... Its the laptop. Stick with a desktop. Laptops always seem to run games alot slower than normal which tics me off.
    Trust me I googled it

  8. #8
    The Unknown THANAMELESS's Avatar
    Join Date
    Sep 2008
    Location
    The Netherlands
    Posts
    281

    Default Re: project 64 requirements

    Quote Originally Posted by XeroForever View Post
    My personal opinion is.... Its the laptop. Stick with a desktop. Laptops always seem to run games alot slower than normal which tics me off.
    not true. i've got a laptop, done pj64 on a laptop, and many other emu things. however i must agree that a laptop ofcourse is less powerful than a desktop.
    so oftenly you do gotta turn the graphics down. but of course i think my graphics card is better then his but it proberly still sucks:

    intel core 2 duo proccesor t5500 1.66ghz {his is better right?}

    inter graphics media accelerator 950

    ddr = ram right? then it would be 1GB ddr2

  9. #9
    The Tech Girl wingchun's Avatar
    Join Date
    Oct 2008
    Location
    a quiet street outside city
    Posts
    2

    Default Re: project 64 requirements

    thanameless is right i run it on my vista laptop works really well as well as other emulators iv got pc engine, ps1, n64, snes, commodore they all work on laptop

    take a look at my specs

    i have amd 64 athlon x2 duel core processor
    Last edited by wingchun; October 8th, 2008 at 10:57.

  10. #10
    Man of Many Talents retroguiden's Avatar
    Join Date
    Sep 2008
    Location
    Sweden
    Posts
    477

    Default Re: project 64 requirements

    Quote Originally Posted by XeroForever View Post
    My personal opinion is.... Its the laptop. Stick with a desktop. Laptops always seem to run games alot slower than normal which tics me off.
    That's because people rarely have a laptop that's more powerful than their desktop computer. Of course it runs slower then...

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •