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Thread: Command line MAME

  1. #21
    Crazy Frog
    Join Date
    Sep 2003
    Age
    38
    Posts
    3,065

    Default Re: Command line MAME

    Hands down the only effect you need to use to get that arcade look is scanlines.. How many scanlines is up to personal preference in what you feel makes you remember the arcade tho.. It works best to try and calibrate it with a game you know and remember well, from an actual machine.

    Usually 25% scanlines should be all that is needed.. not higher than 50% though, if I remember correctly. Also I have noticed problems with some emulators using the scanline density in reverse (so 75% is actually 25% for example) so keep that in mind if 25% looks way off compared to another emulator with the same setting.

    Basically you don't want the screen to be DARK with scanlines.. you want as few possible, while obviously detecting their presence. But not so many it becomes a distraction, or you have thick black lines running across your screen.. Also with MAME you can do verticle scanlines (scanlines that run up/down instead of left/right) and I think one other additional mode.. You might find you like verticle better on all your games, so don't hesitate to try it.. I'm a purist tho, and I would only use different scanlines if I knew the game used them.

  2. #22

    Default Re: Command line MAME

    Yeah, I figured it was a trial and error type of thing. I actually thought that rgbtiny looked pretty good with command line mame. But still, MAME32 (v92) had a really nice scanline effect that just looks awesome. I wish I knew what MAME32 defaulted to when using scanlines. I want that effect! lol

    Funny that I've been programming for 20 years (C,C++,VB) and now more than ever I'm thinking of actually writing my own FE. *sigh* More work. I still have a NWN mod that I've been working on for 4 years, yes, 4 years. It's huge!

    Thanks for the help.
    Last edited by fabianscorpio; June 24th, 2008 at 11:37.

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