Well i would like to tell all people that in japan a computer technology is being built which is a million times faster than the normal computer.
emulation is not just hardware but also software.
Last edited by hackboy; November 5th, 2009 at 09:19.
The PS3 PPU is actually multithreaded, it needs to be seen as two CPUs. And the SPUs are actually more powerful than the CPU, thanks to their 128 registers. So talking about 8 CPUs is factually incorrect, but quite close to the reality.
There is no way your laptop's CPU is more powerful than a Cell. If PC games are better-looking nowadays than their PS3 counterparts, it's because PCs have more memory (the PS3 only has 256MB of RAM) so they are able to store more textures, more complex meshes, and more precomputed data, and because they have better GPUs with more memory (the PS3 only has 256MB of VRAM), allowing to render more textures, run more complex shaders, display more particles, in a higher resolution, with antialiasing etc. But for pure number crunching, the Cell outperforms any laptop CPU I know.
Now in terms of emulation, the Cell is a nightmare. The PPU is not a problem, OS X is the proof that an X86 CPU can run PowerPC binaries efficiently. But for a given SPU program, even if there is a way to do the same task on a PC, you can't simply do the task the PC way: you need to emulate code that was specifically written for the SPUs, taking advantage of the super-fast local memory and 128 vector registers.
Last edited by SamHocevar; November 27th, 2009 at 22:47.
I really do think my laptop is more powerfull than the ps3
specs:
Intel? Core? i7-975 Processor Extreme Edition ( 8MB L3 Cache, 3.33GHz, 6.4GT/sec QPI )
Nvidia GeForce GTX 280M Graphics with 1GB DDR3 Video Memory
12GB Triple Channel DDR3 SDRAM at 1333MHz - 3 X 4GB
3x 160GB Intel SATA2 Solid State Disk Drive - Raid-0
Sager notebooks![]()
Ah I see you mean when working like in a collective/nr crunches like with folding at home. Im tired :P
You can't compare a PS3 hardware with laptop/PC or other hardware's specs.
Last edited by Jale; December 8th, 2009 at 04:54.
The i7-975 provides 55.36 GFLOPS in double precision (intel.com figures), which means about twice as much (111 GFLOPS) in single precision (my personal estimation, I couldn't find any figures, but that's usually how it works).
Both the PS3's PPU and SPUs provide around 25.6 single precision GFLOPS. Ignoring the hypervisor SPU, this accounts for a theoretical max of 179 GFLOPS.
There is no denying your video card is far better than the PS3's, your laptop will multitask better, and will humiliate a PS3 trying to do double precision number crunching. But what most games do is single-precision computing, and as of now the PS3 is better at that.
Hi,
I just got a PS3 and it looks and works great. Too bad there are not real games yet which will pull me away from Halo3...
Using it basically as a blu ray player and dvd upscaler (which it does surprisingly well, better than my denon upscaling dvd player)
I am just wondering if anyone knows if the PS3 can read and play burned blu ray disc, ie. movies?
I know that basically no one has a blu ray burner but I can see in a year or two that they will be cheaper and more mainstream. Then I can see how pissed the movie heads will be when they figure out that blu ray isn't hack proof.
Thanks in advance
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