- The access processing to the ADPCM memory was modeled on a real machine. "Tengai Makyou - ZIRIA" came to operate. In "Kagami no Kuni no Legend", Nori-P came to talk when the name was input. - The timing of the CD-DA sound processing was elaborately brought close to a real machine. Moreover, the error margin by the PC environment was shortened. - The processing speed and timing were elaborately brought close to a real machine. In "Cosmic Fantasy 2", the problem that the screen had shaken by one frame was solved. - Additionally, a detailed part has been improved and corrected.

http://www.ouma.jp/ootake/