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Thread: Problem with FFX on PCSX2 !!

  1. #1
    The New Kid polaris999's Avatar
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    Unhappy Problem with FFX on PCSX2 !!

    Someone plzz help me with FF X played on PCSX2 . I've just used PCSX2 for the first time. My problems :
    1 _ When the game's running, most of the objects/ texture around the characters has vanished ( rocks, hill, floor, soil ... ). Looks like Tidus and his friends floating between fragments ( some objects still appear like the sky, light, grass, wave, chest ). That's weird.

    2 _ When the movie's running, the frame drops to around 2-7fps and it takes me nearly 30 minutes to just watch 1 short movie. Horrible.

    My PC : Core Duo 6600, 2.40GHz, 2.00 GB of RAM. Plzz suggest me some possible solutions ... I'm dying to play the game.

  2. #2
    Off The Scale azoreseuropa's Avatar
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    Default Re: Problem with FFX on PCSX2 !!

    Quote Originally Posted by polaris999 View Post
    Someone plzz help me with FF X played on PCSX2 . I've just used PCSX2 for the first time. My problems :
    1 _ When the game's running, most of the objects/ texture around the characters has vanished ( rocks, hill, floor, soil ... ). Looks like Tidus and his friends floating between fragments ( some objects still appear like the sky, light, grass, wave, chest ). That's weird.

    2 _ When the movie's running, the frame drops to around 2-7fps and it takes me nearly 30 minutes to just watch 1 short movie. Horrible.

    My PC : Core Duo 6600, 2.40GHz, 2.00 GB of RAM. Plzz suggest me some possible solutions ... I'm dying to play the game.
    Whoa, nobody answered it ? Interesting.

    Anyway, I can help... I love to help people:

    But first... do you have this??

    Recommended: DirectX 10 level video card, Windows Vista.

    If so then download:

    Latest: GSdx 0.1.7

    Additional DLLs: D3DX9 v36, D3DX10 v36

    Minimum requirements: Pixel Shader 2.0.

    Recommended: DirectX 10 level video card, Windows Vista.

    Note: SSSE3 is only found in Intel Core 2 Duo series.

    Anyway... next one.....

    Second: you can try this:

    ZeroGS 0.97.1 SSE2
    http://forums.ngemu.com/attachment.p...3&d=1195425460

    ENJOY!
    MacBook Pro 13" with a Retina October 2014 (Purchased on March 28, 2015) - macOS Sierra (10.12.1)

    iPhone 6+ - iOS 10.1.1


    EMU: SDL MAME - SNES9X - FCEUX - Gens32 - No$gba - DeSmuME - ePSXe - SSF - NeoPop - OSwan - Mupen64Plus - PCSX2 - Dolphin

  3. #3
    The New Kid polaris999's Avatar
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    Default Re: Problem with FFX on PCSX2 !!

    Thank u a lot, I'll try these links .
    Ah, I've fixed the first problem, I've used nloop or FFX missing graphic pieces fix in graphic configuration. But I still can't watch the smooth movies.
    Moreover, sometimes when the world map changes to battle scene ( random battle ), the game turns black and stops running. This bug also happens when Tidus talks to some wanderers and the game stops.

  4. #4
    Off The Scale azoreseuropa's Avatar
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    Default Re: Problem with FFX on PCSX2 !!

    Make sure you follow what is requirement of your computer and if your computer didnt met them then you have a problem.

    Better off go to www.pcsx2.net for further help.
    MacBook Pro 13" with a Retina October 2014 (Purchased on March 28, 2015) - macOS Sierra (10.12.1)

    iPhone 6+ - iOS 10.1.1


    EMU: SDL MAME - SNES9X - FCEUX - Gens32 - No$gba - DeSmuME - ePSXe - SSF - NeoPop - OSwan - Mupen64Plus - PCSX2 - Dolphin

  5. #5

    Default Re: Problem with FFX on PCSX2 !!

    i have an amd athlon x2 64bit processor and it seems that whenever i try to run FFX with any of the SSE graphics that when i get to the video it runs alot slower (around 5-7fps), but when i dont use it i use GSdx9 (MSVC 14.00) 0.9.0 and that runs the video alot faster (around 40-50 fps) but still kinda laggy, but the sky in the background is black and Tidus' sword is funky looking. Also all of the above given links to graphics plugins cause my pcxs to crash. Im not sure if my processor being a 64bit has anything to do with this but please help
    Last edited by proxysoul; May 1st, 2009 at 05:33.

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