MacBook Pro 13" with a Retina October 2014 (Purchased on March 28, 2015) - macOS Sierra (10.12.1)
iPhone 6+ - iOS 10.1.1
EMU: SDL MAME - SNES9X - FCEUX - Gens32 - No$gba - DeSmuME - ePSXe - SSF - NeoPop - OSwan - Mupen64Plus - PCSX2 - Dolphin
yea but what do you mean by multiplayer tho???
i have downloaded no$gba and tried to play pokemon emerald with my bro but it wont save in game so i realized it wont work. i then downloaded the newest version of vba link and the second we go into the room to battle it says:
Communication Error...
Please check all connections,
then turn the power OFF and ON.
Ive tried changing my link timeout and it still wont work, plz reply.
I founded a emulator so you can play multiplayer online !!! , you need the IP Adress of the players
Here http://www.vbalink.info/download-gba-emulator.htm
I dosen't affect anything !!!!
Please enjoy
Raimund![]()
werd. It doesn't work, I have also spent hrs and hrs with many, many diff emus, and yeah I seen it working in youtube and some ppl swear by it, but, no matter what it never works for me.
Oh, well, maybe its just life's little way of saying, too bad you don't have the real thing so oh well...![]()
...er.. ok, so after reading everything in this thread, I did actually get Rascalboy to work muiti-player on a single pc. None of the others work though, and there is no netplay either. Oh, well, on to trying something else, I guess..
I'm suprised you dont just download the older version of Visual Boy Advance O.O
"True friends are those who will be with you even in the
darkest hours"-Marcello Gregio
hmm this doesnt seem too too old
ive got an issue with vbalink 1.8.0.600
as note : pause when inactive is off on both emulators
timeout is at 10k
and this is for single computer
at any rate
the one that seems to act as a host timeouts instantly when the emulators begin to interact with eachother(in the case of one of the games tried, in pokemon ruby when they enter the trade room) the host one reads connection error immediately and the other one timeouts after 10 seconds. turbo function was never used, both emulators ran at 100%/0 skip
im wondering if there was something wrong with what i did, or if there is something else worth trying to get this working
Okay, I've read a few pages of this thread and I couldn't determine the definite answer. Can VBALink do multiplayer over two computers? As in, I can play a game from my laptop in a vs. match against a friend who lives in some other part of the world? Or only over LAN/on one computer?
I've also looked over the VBA Link site and I couldn't tell if the LAN instructions would also work over the internet...I'm really not too experienced with this sort of thing. Though I am good at following directions.
There are currently 1 users browsing this thread. (0 members and 1 guests)