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Thread: ePSXe looks blocky?

  1. #1
    The New Kid
    Join Date
    Jun 2007
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    2

    Default ePSXe looks blocky?

    I use the latest version (1.60) of ePSXe and it works perfectly.

    I've got the video set with Pete's DX6 3D3 1.76 and my CPU is fairly new so i got everything set on nice, resolution on 1024x768 on fullscreen mode.

    I wanted to play Castlevania (SOTN) and it's been 10 years but i remember it to look better than this http://img119.imageshack.us/img119/605/castlesl8.jpg

    I tried some other options and i can make it look alittle better but speed goes down, still it doesn't look let's say twice as good as the screenshot. When i don't play in fullscreen mode but window mode 640x480 it does look alittle better but i prefer fullscreen.

    I've haven't seen any screenshot of other ePSXe users only for FFVIII and that looked much better than my screenshot. "Is this the best it can look?". Background looks great but Alucard looks kinda blocky for a 32-bit. I mean even some SNES games (16-bit) look less blocky than this.

  2. #2
    Say wha??? Jale's Avatar
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    Nov 2004
    Location
    Santiago, Chile
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    34
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    6,448

    Default Re: ePSXe looks blocky?

    That's how it looks on the real system. To make it look a bit better, configure your video plugin with the following:

    • Plugin: Pete's DX6 D3D.
    • Desktop resolution: Your choice. *
    • Color depth: 32 bit.
    • Texture quality: Nice colors.
    • Texture filtering: Extended + Smoothed sprites. **


    Check if the following items are enabled:

    • Use Frame skipping.
    • Autodetect FPS/Frame Skipping Limit.
    • Off-screen drawing: Show more stuff.


    Leave the rest as they are.

    * From 640x480 or higher. For this game (Castlevania: Symphony of the Night), leave it to 640x480.
    ** This will put an interpolation effect on sprites. Castlevania: Symphony of the Night is mostly composed by sprites.
    Last edited by Jale; June 23rd, 2007 at 18:59.

  3. #3
    The New Kid
    Join Date
    Jun 2007
    Posts
    2

    Default Re: ePSXe looks blocky?

    This is how it looks now:
    http://img512.imageshack.us/img512/9496/castle2mu7.jpg

    Not sure what exactly did the trick, but it did the trick. As you can see it looks alot better, not just alittle. Without the resize it also looks like that, so thanks alot.

  4. #4
    Say wha??? Jale's Avatar
    Join Date
    Nov 2004
    Location
    Santiago, Chile
    Age
    34
    Posts
    6,448

    Default Re: ePSXe looks blocky?

    Well, the real trick here is to set the texture filtering to Extended + Smoothed sprites. I put the rest of the settings there to make sure you have a good emulation experience.

  5. #5
    R3000 Shendo's Avatar
    Join Date
    Apr 2006
    Location
    Croatia, EU
    Posts
    28

    Default Re: ePSXe looks blocky?

    I suggest that you use P.E.Op.S soft plugin as this is a 2D game.
    Shendo's software blog (MemcardRex, now open source).
    Shendo's hardware blog (MemCARDuino).

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