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  1. Re: Development question regarding polygon rendering on PSX hardware

    Thanks for the replies so far - I've read the OpenGL bible, and it was most helpful in explaining a lot of the math and other things. The issue is not the OpenGL API - I have been getting on ok with...
  2. Development question regarding polygon rendering on PSX hardware

    Dear all,

    I'm hoping people can clear this up for me. I am developing a PSX emulator as part of my final university module, using a combination of Java and OpenGL 4 - there is a reason for using...
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