I'm playing the mentioned game above on DeSmuME 0.9.7 x64, and it seems they implemented a anti-piracy trigger where it loops the first puzzle, no matter what. Help?
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I'm playing the mentioned game above on DeSmuME 0.9.7 x64, and it seems they implemented a anti-piracy trigger where it loops the first puzzle, no matter what. Help?
): I've searched so much, please help me out.
I found a guy saying this: If you have a hex editor you can edit this patch in the Rom with CRC AE4A3FD5. Just overwrite offsets with data below.
00004510: 00 00 9F E5 1E FF 2F E1 CF B3 00 00 00 00 9F E5 00004520: 1E FF 2F E1 81 AF 00 00 07 40 2D E9 1C 00 9F E5 00004530: 1C 10 9F E5 00 20 91 E5 02 00 50 E1 14 00 9F 05 00004540: 00 00 81 05 0C 00 80 02 88 00 81 05 07 80 BD E8 00004550: 48 1D 05 6A 38 2B 05 02 10 05 00 6A
000049F8: CA FE FF EA
Sorry to dig up this thread, but I am new to this sort of thing, I was wondering if anyone could tell me what this means and how I can do it. I have a hex editor but I don't know what to do from there. I am not sure what CRC AE4A3FD5 is or how to overwrite offsets.
Offsets are the address to the left in the hex editor. For example in offset "00004510" it should be changed to (00 00 9F E5 1E FF 2F E1 CF B3 00 00 00 00 9F E5 )
Here is the code shown in a better way.
offset : data
00004510: 00 00 9F E5 1E FF 2F E1 CF B3 00 00 00 00 9F E5
00004520: 1E FF 2F E1 81 AF 00 00 07 40 2D E9 1C 00 9F E5
00004530: 1C 10 9F E5 00 20 91 E5 02 00 50 E1 14 00 9F 05
00004540: 00 00 81 05 0C 00 80 02 88 00 81 05 07 80 BD E8
00004550: 48 1D 05 6A 38 2B 05 02 10 05 00 6A
000049F8: CA FE FF EA
Make sure to fist save the rom for backup.
offset : data
00004510: 00 00 9F E5 1E FF 2F E1 CF B3 00 00 00 00 9F E5
00004520: 1E FF 2F E1 81 AF 00 00 07 40 2D E9 1C 00 9F E5
00004530: 1C 10 9F E5 00 20 91 E5 02 00 50 E1 14 00 9F 05
00004540: 00 00 81 05 0C 00 80 02 88 00 81 05 07 80 BD E8
00004550: 48 1D 05 6A 38 2B 05 02 10 05 00 6A
000049F8: CA FE FF EA