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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Yeah thanks for the advices but can anyone tell me..how does it work on the 1964 emulator??:confused:
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
lol i dont have a transfer pak thing in my project 64 i have the 1.6 version can anyone hlep me??;)
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Quote:
Originally Posted by Csp@vek
Yeah thanks for the advices but can anyone tell me..how does it work on the 1964 emulator??:confused:
Some Jabo's plugin doesn't work on 1964. I haven't tried it personally so I can't tell.
And you need the latest N-Rage's plugin to make Transfer Pak work.
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Whenever I use the N-Rage 1.82 plugin I can't even highlight and click the options at top like "File". Anybody else have this problem?
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
That's because you are using the mouse with the plugin and the mouse always stays in the middle of the screen. Try pressing Esc. I forgot.
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Yeah, I was using the mouse as a control.
I could load the my rom on the plugin but not my save file. It says that it's a new file (no in game save) or that the save is corrupted. Any idea on what to do?
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Well I figure it out.
ROM files that end in ".gb "can be renamed as ".gbc" so they can be used for the plugin.
My VisualBoy Advance 1.6a creates a file called that ends in ".sa1" for the game I played when I close the emulator. Save states that I created via the emulator end in ".sg1".
When I renamed the ".sg1" files into ".sav" (".sav" 's are needed for the plugin) and used them for Pokemon Stadium, the game says there is no save file. Once it said that I didn't save at a Pokemon Center and that was the closest I came. Anyway I thought the ".sa1" files were useless and I was about to give up when I renamed the ".sa1" files into the required ".sav" file. Well it worked!
Point is Visualboy Advance 1.6a creates ".sa1" files and one should renamed the extension into ".sav" for the plugin.
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
I have a similar problem. The plugin doesn't recognize the save file for my pokemon yellow rom. I made the save file with VBA (the latest version of it out)
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
if you're using vba then do this:
1-Open vba and start your pokemon game
2-Start ingame and save the game like you would in a real gameboy(press start e select save and confirm)
3-Go to File>Export>battery file...
4-Save wherever you like
5-Now in Project64 go to Options>Configure controller plugin...(note: the plugin you have selected must be Nrage's DirectPlugin)
6-In controller pak, check RawData and select Transfer Pak
7-Now select you're Pokemon GameBoy Rom and where it says "GB Rom Save" browse for the file you saved in step 3/step 4.
8-Now go back and start pokemon Stadium
:excl: Note: You must save in a pokemon center in the gameboy emulator in order to function completely
Hope this helped! if the problem still persists plz reply here
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
nope, still doesn't work
I tried Stadium 2 with my Crystal rom and it worked, the only problem I had with Stadium 2 was the gameboy tower not running my rom, it would give an error message on screen like as if the cart was removed from the transfer pak
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
The Gameboy Tower is not supported.
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
looks like I'll be switching between stadium and vba
now to get my yellow rom to work right with stadium 1
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
I still can't get my yellow version to work on Stadium 1. It doesn't detect the save file at all.
I need help to get the damn plugin to detect my save file for my Yellow version
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
sorry for spamming but I need help
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Come on! I'm sorry if I'm spamming but I'm really pissed off right now
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Stop making multiple posts again, as most of the members are not 24 hours available as it should be. Give them some time to give the answer. Or if you can't wait any longer, you may go to other forum as you please.
Note :
Considered yourself a warning! :cool:
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Alrighty, sorry bout the spam. I just got very frustrated over the fact.
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Hold on your frustation if you still want stay here
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
I will, I'll stick to Crystal for now
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
ok found the problem. it's something of a plugin/rom compatibility bug.
simply replace your nrage plugin for version 1.82a.
download it here: http://go.to/nrage
pokemon yellow doesn't seem to work with the newest version.
enjoy
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Thanks for all this... If only I'd started here when searching for this :)
All I can say is if only everyone read the entire thread it would be a lot shorter :P
Can I suggest putting the link to the plugin upgrade in the first post? So then you won't have to repeatedly say 'you can't get the transfer pak without the updated version of the plugin'
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
I can't edit my very old post.
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Quote:
Originally Posted by Butters
I can't edit my very old post.
Just ask if you want to do so. ;)
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Yes, please. Put "First, get the latest N-Rage's plugin from here" just after the "The process is very simple" line.
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Done! :cool:
Next time PM me if you want to edit or anything on your thread/post.
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Yeah when i try this, it looks nothing like the one in your post...When I try to do so...
it looks wierd. So your directions are kinda hard seeing my screen looks nothing like yours. Although I downloaded version 2 something it comes on my computer as
1.61 so it doesnt work...Help please
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
I have a question, only this nrage pluguin can alowe me to save the games on project 64? because this one isn't working, when show emulation started have a message of ''ilegal action'', how i fix that?
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
I have a problem dude i dowloaded the last version of the N-Gage thingy n when i do all of the steps when im gonna change it from jabos direct input to the N-gage's it shows that its the V2.1.80 instead of the V2. 183 what's wrong then?
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Maybe a fake version shown in the website. You can always try ngemu.com.
And it's not N-Gage, it's N-Rage's :dry:
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Quote:
I have a question, only this nrage pluguin can alowe me to save the games on project 64? because this one isn't working, when show emulation started have a message of ''ilegal action'', how i fix that?
I guess jabo's direct plugin works just as well as nrage when it comes to saves.
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
K i solved that problem lol but now i have project 64 n i have pkm stadium 2 n i have a sav file from the crystal n when im gonna play it with that sav file n i start pkm stadium 2 it says can't open rom file why does that happen?
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Quote:
Originally Posted by PR_Fynest
K i solved that problem lol but now i have project 64 n i have pkm stadium 2 n i have a sav file from the crystal n when im gonna play it with that sav file n i start pkm stadium 2 it says can't open rom file why does that happen?
If you want an answer, please post in English :rolleyes:
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
I piss off at people who thinks this is a chat room :dry:
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
OMG sorry then well thanks for everything i solved all the problems dunno how the hell but i did ohhh and thanks for the transfer pak thingy.:) :D
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
do you now any site that i cane download pokemon stadium from for free?
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Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Again, don't ask for games.