Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Will that plugin work for other n64 emulator?
Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
WHen I download the latest n-gage plugin, when I try to play Pokemon stadium it crashed. it worked without the plugin though why does it keep happening?
Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
IT says
Cant open SRAM file
Continuing with null savedata
then it freezes
Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
The same thing happens when i try to load the .gbc the difference is it doesn't freeze. I've downloaded the latest N-rage and have p64 version 1.6.
help? Please and thanks.
edit: also, if i try to load the .sav a message says "cannot load ROM"
Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
have you tried with version 1.82a?
just go to http://go.to/nrage, download and replace with the version you have and give it a try!
if it doesn't work, there is a slight possibility that the save is corrupt. Check to see if the game is ok in the gameboy emulator!
Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Done all that. Works fine on my VBA. I'm going to try a few things, and if I can get it to work, I'll post up and let everyone know, since i'm not the only one. (it has now presented a chalenge, and one I don't entend to loose) >.>
Edit: tried with English version, still not working.
Edit again: WoOt!
*sighs* such an obvious solution u_u; of course I don't think of it till last....
Make sure you have BOTH the .sav AND .gbc specified.
thank you Butters... wouldn't have figured it out unless I had read your how-to multiple times, and saw the AND between .sav and .gbc. Sugestion though, could you change that 'and' to a AND?
Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
I have a problem... i changed pokemon red.gb to .gbc, and sg1/sa1 files to .sav files
It says i didnt save at Pokemon Center, and when i try to load my savegames back in vba it says Unsupported VisualBoy savegame: 1628158726 (always a number behind it)
This pretty sucks.. i spent 30 hours on my pokemon :fuckyou:
Re: Nintendo 64 : How to emulate Transfer Pak (For Pokémon Stadium 1 & 2)
Why are you using a .gb ROM instead of a .gbc one? I don't think .gb games are supported and by changing the extension of the ROM doesn't help.