Final Fantasy IX combat problem in epsxe
Lately, I've been trying to run Final Fantasy IX on epsxe. After some configuring, I got it to work for a while, but now battles are not working properly.
Everything runs smoothly, but when a battle occurs, every sound plays twice, and the video slows down and lags.
I'm using Pete's OpenGL2 for my video plug-in with the following settings:
Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: ATI Radeon HD 5700 Series
Resolution/Color:
- 832x624 Window mode
- Internal X resolution: 2
- Internal Y resolution: 3
- Keep psx aspect ratio: off
- No render-to-texture: ??
- Filtering: 6
- Hi-Res textures: 1
- TexWin pixel shader: off
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 120.0
Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 2
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: off
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00000002]
I'm using the sound plug-in that was provided with epsxe. I've tried other sound plug-ins, but they don't work properly with the emulator.
The game is running off of an official disk.
Thanks in advance for any help you can provide.
Re: Final Fantasy IX combat problem in epsxe
It might be your Sound Plugin.
Re: Final Fantasy IX combat problem in epsxe
I have a similar issue. In the end, I changed into Pete's D3D Plugin and it works fine. It's too bad since I prefer Pete's OpenGL plugin. Maybe my GPU is not powerful enough.