pix07
Well-known member
# New in 1.26.2f:
input: Fix broken touch and software keyboard input
# New in 1.26.2e:
general: Restored compatibility with Cemuhook's H264 decoder (affects Cemuhook version 0.5.7.6 and earlier)
coreinit: Fixed an issue where some games were unable to create new saves
input: Fixed "Show screen" button
H264: Fix a rare race condition which could cause video decoding to get stuck
H264: Various internal tweaks, including support for modded 1080p videos on Breath of the Wild
Vulkan: More tweaks to synchronization code. This should fix water and lava flickering in Breath of the Wild
# New in 1.26.2d:
coreinit: Fixed regression from 1.26.2b which broke MK8 save games
# New in 1.26.2c:
h264: Fixed a regression from 1.26.2b that could lead to a crash on video playback
# New in 1.26.2b:
general: Restored compatibility with Cemuhook version 0.5.7.5
gfxPack: Graphic pack mods which replace aoc content should work correctly again
h264: Various smaller tweaks and bug fixes
coreinit: Improved FSOpenFile() accuracy which fixes some SD card operations for homebrew that uses wut
RPL: Made the RPX/RPL loader more lenient in regards to broken CRC sections. Some NMSBU mods rely on this
# New in 1.26.2:
UI: The game list will now refresh automatically after setting a path during the Getting Started dialog
gfxPack: Reworked our virtual filesystem implementation to better handle file replacement via graphic packs
This should fix issues where some graphic pack mods would not work correctly
input: Fixed an issue where SDL controllers would reverse left and right motion
vulkan: Reworked synchronization once again for better performance
vulkan: Fixed an accidental double-allocation on Vulkan initialization. Reduces VRAM usage by 16MiB
OpenGL: Fixed a shader compilation error on Mesa (due to unintended use of legacy texture sampler function)
h264: Added a new cross-platform software decoder for H264 videos
Fixes a few minor video decoding issues our previous DXVA2 decoder had
It also solves portability and compatibility issues a hardware and OS-dependent solution like DXVA has
coreinit: Prevent out-of-bounds write in OSScreenPutPixelEx()
Fixes a crash in homebrew game Ast-U-Roids
downloadMgr: Fixed "Invalid TMD" error that occurred for some titles
https://cemu.info/releases/cemu_1.26.2.zip