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barkhad
June 5th, 2007, 13:23
No$gba v2.4b basic DS Wifi emulation (*), and full GBA e-Reader emulation
(*) no$gba/wifi can send/receive packets, commercial programs are still getting stuck somewhere in transmission. For example, with pictochat, slave machine(s) are realizing when a master machine is creating a chat room, but the slaves aren't sending response packets to the master. Probably due to some still undiscovered status/control bits. I've added a bunch of new info about wifi hardware in no$gba help text (debug version). Additional info on the missing bits and bytes would be very welcome!


http://nocash.emubase.de/gba.htm

azoreseuropa
June 5th, 2007, 14:21
The hack for Pokemon Diamond/Pearl appears to no longer be needed with this version. :P

pokemon d/p (speed bit higher, ips patch not required and save works normally)

barkhad
June 5th, 2007, 15:46
are you able to play online

Alexander_13
June 5th, 2007, 17:41
rockman that's not my case still can't save with flash i try today again :( maybe when they release the europe version of pokemon will be better

azoreseuropa
June 5th, 2007, 18:55
Really ? It did work just fine in other forum and I am not fan of Pokemon and they gave an impressed that it did work fine!. :)


The hack that prevented the game from freezing when loading a save (presumably due to unemulated Wi-Fi functions).

So, it's normal now! :)

karthick remo
June 7th, 2007, 14:44
yah, it works quite well now with this emulator, but how to save/load pokemon diamond ? when i save manually in the game, it saved normally, but when i restart my game, it started again with a new adventure.... so pls tell me how to save this game and load it back ??????:bow:

falc0n
June 8th, 2007, 08:12
use flash 256kb then save your option and restart your game.if not work try flash 515kb.:)