Zelda: Ocarina of Tizzle.

ll Re4per ll

Goonies Never Say Die!
what up. i am currently playing Zelda: OoT and the plugins i am using for it work marvelously. However, there are certain times in the game when some graphic effects look sort of odd and not quite right. Ex: When Link opens a big chest to get the contents, the light that comes out of the chest is all stringy looking and doesnt look like it should, also the water fall in zoras domain is messed up looking, looks all stringing and dumb.

theses probs are not a really big deal but so far in that game all the graphics and sound effects have been perfect. almost perfectly emulating the N64.

Does anyone know of a better combo that would possibly eliminate those flaws?
oh yeah, i am using:

Jabo's Direct3D8 1.6 for video (works great except for the above described probs)
Azimer's HLE Audio v0.56 WIP 1 for audio (works perfectly!)
and Jabo's DirectInput7 1.6 for input (if that matters)

any help would be great.
thanks
 
Last edited:

Jale

Active member
What video card are you using? Give brand and model, for example: GeForce 7300 GS or Radeon 9600.
 

ll Re4per ll

Goonies Never Say Die!
my vid card is ancient. need to upgrade but just havent yet. i think i have a :


NVIDIA Quadro2 MXR/EX 32mb
 

Jale

Active member
Ouch! You need at least a DirectX 8 video card (GeForce 3 or better) to run Nintendo 64 games with minimal graphic bugs.
 
Top