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IrDewey
May 15th, 2007, 22:17
Whenever my nephew plays Pokemon Snap on Project64, after he takes the pictures, they show up in the list as white pictures with a little red at the top, but when he selects them, the actual pictures flash for just one frame, consuming about 3/4 of the screen. It's getting pretty annoying to have to flip back and forth between pictures because you only see them for a single frame.

Is there any solution for this problem?

Jale
May 15th, 2007, 23:13
Currently, no. Unless you use a third party plugin, but I don't exactly know which one is best for Pokémon Snap. The Project64 guys wrote that you must enable framebuffer emulation in the video plugin configuration, but keep in mind that performance will be affected drastically.

I'm not sure if this problem has been corrected on Project64 1.7.

IrDewey
May 16th, 2007, 02:18
Alright, I rolled back the video plugin (couldn't find the option on the newer version), and now when you go to the menu with the pictures, the pictures are completely black, and it says that the pictures does not contain any pokemon.

Jale
May 16th, 2007, 02:27
Disable "Hide advanced settings" so you can see it (the framebuffer option, of course).