View Full Version : Anti Aliasing Question.
Jale
February 10th, 2007, 02:41
Since I got a new video card (Radeon X1600) I've been interested in the new features, including Anti Aliasing filtering, but I see not everything is anti aliased (sprites). Look at the pic above to see what I'm talking about:
http://img265.imageshack.us/img265/1504/antialiasingfg3.jpg
I want to know if there's a way to apply anti aliasing filter into sprites or textures with alpha channels. If there's no way, is that normal?
Zach
February 12th, 2007, 01:35
Probably not, unless you replace it with a higher resolution texture. It may simply be low texture. AA is nice, but it is power hungry and cannot always fix everything.
Jale
February 12th, 2007, 22:12
I see. I thought it was an issue with my graphics card.
Zach
February 13th, 2007, 01:39
Only way to be sure is to look at the exact same spot with AA turned off and blow it up, or look for a plain visual difference. Then you'll know for sure if you simply need to get a higher resolution texture. But it seems clearly obvious it's a texture issue, as you clearly have anti-aliased imaging going on, while other things still look pixelated like a blown up image, etc.. (Mario lives remaining, Lakitu camera, etc)
Jale
February 13th, 2007, 02:25
I've done a small research and I see it's a normal thing; sprites cannot be anti-aliased, only 3D geometry.
heyo
February 15th, 2007, 00:06
intersting stuff
Jale
February 15th, 2007, 01:18
Interesting what? You never knew about anti-aliasing? :confused:
Zach
February 15th, 2007, 03:45
Looks like a spammer to me.. Based on all his other posts
Maxdknife
February 24th, 2007, 01:07
Interesting what? You never knew about anti-aliasing? :confused:
Hah, i didn't.. :msn_shy:
Jale
April 10th, 2007, 18:02
The reason for this bump:
This could interest the pixel whores like me. To enable anti-aliasing on sprites, you must enable adaptive anti-aliasing. The impact on performance is very high, so it must be used with fast graphics cards.
TheCreator
April 10th, 2007, 19:44
How do you do that, I enabled it through catalyst and it didn't work, or does it need another plugin. BTW im using a radoen 9600 pro. Anti-aliasing works on solid objects still.
Jale
April 10th, 2007, 20:44
Sometimes it doesn't work. I don't know what's causing this, maybe it's the Catalyst driver.
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