KiGB 1.60 Released!

Lefteris_D

Administrator
Staff member
Here are the changes in version 1.60 of this emulator:
  • - Highlights of this release:
  • Parts of the sound routines were rewritten. Sound emulation should be more accurate and fast.
  • Parts of the SGB drawing routines were rewritten. Support in frame mixing was improved.
    - Changes:
  • Rewrote parts of the sound routines for more accurate and fast emulation.
  • Rewrote parts of the SGB drawing routines. Better support in frame mixing.
  • Enhanced the ROM info section to show more info such as licensee names.
  • Added 2 hot keys Ctrl-P and Ctrl-R for pausing and resetting the emulator, respectively.
  • When reset in multi-cart games after a game was selected, the games would be re-started instead of staying at the selected game. BHGOS was the exception.
  • The default border would not be loaded in SGB mode.
  • Many many subtle changes.
    - Bugs Fixed:
  • Supported SGB borders which covered the play screen area (Animaniacs (U) , Desert Strike - Resturn to the Gulf (E), SD Hiryu Ex (J) [C][!], SD Hiryu no Ken Gaiden 2 (J) [!] and Super Snaky).
    [*]The color of the title frame was red and on blue in Matthias Sammer Soccer (G) .
    [*]Invalid opcode in Metroid II - Return of Samus (UE) [h1] (Add Color).
    [*]Fixed the hanging bug after pressing Start at the main menu in Space Invasion. Also fixed the corrupted invader at the right in the main menu, options menu and hall of fame.
    [*]The tones should be higher in the Mode Select and Level Select screens.
    [*]Incorrect sprites priority in GB mode (Boy and His Blob and Track Meet) (thanks to Anna and Bas).
    [*]When GB mono games were run in GBC mode, it entered into GBC compatibility mode. Now, those games would be run more or less the same in GB mode (thanks to Anna and Bas).
    [*]Garbage removed after selecting a game in Super Chinese Land 1.2.3 Dash.
    [*]Fixed the blank screen bug in Space Invaders (U) [!].
    [*]There was a short line at the upper left during startup in Donkey Kong (V1.0) (JU) .
    [*]Removed the popping sound in the output sound wave files.
    [*]Fixed the Sound Channel 4 emulation. The following sound effects were now correct:
    ~ Super Snaky: After pressing Start just before game play.
    ~ Digital Monsters 3 (Unl) [C][!]: The text when appearing in the dialog.
    [*]Fixed an invalid opcode or a sudden-reset bug in Pokemon Pinball.
    [*]Fixed the noise when completing a level in Peetan.
    [*]Fixed the hung bug in Pocket Monsters Crystal Glass.
    [*]Fixed the jumping windows bug in Dragon Ball Z - Goku Hishouden (J) and [T+Chi].
    [*]Fixed a hanging bug in Snowboard Champion (J) [C][!].
    [*]Fixed the missing border in the following games:
    ~ Super Robot Wars Link Battler (J) [C][!].
    ~ Lil' Monster
    ~ Turi Sensei 2
    ~ Sanrio Timenet Future and Past
    [*]Fixed the corrupted status window bug in Speedy Gonzales.
    [*]The border colors should change when starting a game or game was over in They Came From Outer Space.
    [*]Fixed the garbage flashing up bug when resumed from pause in Pocahontas.
    [*]Fixed a drawing bug on the ball in Triple Play 2001.
    [*]Fixed a drawing bug at the shooting gallery in Perfect Dark.
    [*]Fixed the corrupted graphics bug during startup in Taxi 2 (F) [C].
    [*]Dino's Quest should hang as in a real GBC.
    [*]Fixed the missing items bug in the main menu in Tonic Trouble (E)(M6) [C].
You can get it from here.
 
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