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View Full Version : Goldeneye 007 graphic error



Patamon
June 2nd, 2006, 10:41
I just switched my video card from unichrome graphics to Nvidia. I got some graphical glitches on Goldeneye 007 including no sky in certain levels, door animations not playing unless I pause then unpause, and graphic breakups.

Anybody got any solution to this problem? I'll get a few screenshots to help if need to be

-=VampyR=-
June 2nd, 2006, 10:52
Switch between video plugins.Get them here:
http://www.emulator-zone.com/doc.php/n64/n64plugins.html

Play with the settings a lil' bit.

Be more specific next time as in which emu/plugins/video card/processor you got.

Patamon
June 2nd, 2006, 11:14
okay, I'm using Project 64 1.6, my video card is GeForce FX 5500

ticktock
June 2nd, 2006, 17:56
Try the rice plug-in then switch it to a different render, direcet X(the default) or open GL

Patamon
June 3rd, 2006, 08:24
alrighty, I'll give it a try

Edit: No luck, the door animations still won't play tuill I pause then unpause and still graphic breakup when enemies pour in through doors

Dangerousd777
May 30th, 2007, 02:42
No sky? I get the same thing if I use Jabo Direct 3D... But it's faster than Rice for me. I dont get the door break up animation thing. And on the frigate if I use rice's I get a sky, but the water is greenish, and jabo's is black on the sky and the water. BTW I am using ATI Radeon 9800 128MB.

Dave The Man
May 30th, 2007, 04:40
How do you fix when you shoot and it goes to slow motion?

Dangerousd777
May 30th, 2007, 05:09
How do you fix when you shoot and it goes to slow motion?

When you shoot and it goes slower? Thats a problem with the emulator, the game, the plugins, or your computer is a bit slow. Effects like explosions and smoke also lag it. Goldeneye 007 was programmed in a way that it needs a fast system to emulate it. But if you have a 1.5Ghz or higher CPU it should run fine :p

I get some lagging during intros of levels like Dam, Depot, Surface 1&2, Jungle, And go forth.

The Outdoor levels seem to lag more

multiplayerx
June 5th, 2013, 05:31
I know this thread is old but I wanted to share a code I combined together to give Frigate a beautiful water render WITHOUT plugins or glide. It is a blend of Frigates sky with a rare code that adds water to Citadel. ;)

Open Seas
81044DD4 1030
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81044DD8 453B
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81044DE0 4366
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81044DEC 0100
81044DF4 0001
81044DFC 437F
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81044E0A 00F0
81044E0C 4120
81044E10 469C
81044E12 4000