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View Full Version : ZeldaROM (not what you think)



bubbaman83
May 15th, 2006, 22:54
Hey everyone! I have the .n64 file for Zelda Ocarina of Time and I downloaded a new texture thingy for it so that I could play it with cel-shading instead of the normal textures and stuff (you know, to sorta add to the game) but the only problem is it's not working. I used the video plugin that I was supposed to but it still only displays the original graphics! Can anyone help?

Jale
May 15th, 2006, 23:43
Make sure you have the latest Rice's version and "Load hi-res textures enabled" checked in the plugin's configuration. Also, make sure you put the textures in the hi-res folder inside plugins folder and folder name should be the same as the cart name (look in the title bar when running the game). It should work now.

By the way, I'm currently working on Mario Kart textures. They're a bit laggy though they need optimization.

http://img129.imageshack.us/img129/7031/untitled19cn.th.jpg (http://img129.imageshack.us/my.php?image=untitled19cn.jpg)

bubbaman83
May 17th, 2006, 00:15
I did all that it just says that it cant load the plugin

Jale
May 17th, 2006, 03:43
What does it say? I think it says about a .dll file, right?

bubbaman83
May 30th, 2006, 18:34
...it just says "cannot load (whatever the file name).dll"
I have no choice to load high-res textures