View Full Version : Final Fantasy VII best apperance help
Bluedawn
September 10th, 2005, 20:10
Ok I made an ISO of my FFVII game discs and was just wondering what the best Video plugins where the best for apperance and very little to no slow down cause it looks good so far but there are little green lines outlining things and when i go into battle there is no screen break you know the shatter affect then im right into battle. I dont mind the little bit of Slow down just before and after battle. thanks
Deezbeez
September 10th, 2005, 21:34
I played around a bit and found that this setup gives me a pretty nice result on FF7 for display. My screentshots in the soft plugin don't work correctly, but you may want to try this config.
Plugin: P.E.Op.S. Soft Driver 1.1.17
Author: Pete Bernert and the P.E.Op.S. team
Resolution/Color:
- 800x600 Fullscreen - [32 Bit] (If you set this higher with the stretching I used the display will not fill the screen)
Stretch mode: 11 (This is the HQ2X Unstretched setting, Set to HQ3X Unstretched if you plan on using a resolution higher than 1152x768, I get problems at higher resolutions with my monitor)
Dither mode: 2
Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto
Misc:
- Scanlines: disabled
- Game fixes: off [00000001]
Bluedawn
September 11th, 2005, 04:11
Wow dude nothing against you but I tried out what you suggested but it looks worse then what im using
Pete's OpenGL Driver 1.76
Texture quality=4th
Hi-Res textures=0
Texture filtering=5
Gfx=32
Off-Screen Drawing=2
Framebuffer textures=0
Framebuffer access=4
Bluedawn
September 11th, 2005, 04:24
Ok I got rid of the damn Green Lines Boardiring stuff by changeing my
Texturing Filter to 4
Deezbeez
September 11th, 2005, 05:32
Wow dude nothing against you but I tried out what you suggested but it looks worse then what im using
Pete's OpenGL Driver 1.76
Texture quality=4th
Hi-Res textures=0
Texture filtering=5
Gfx=32
Off-Screen Drawing=2
Framebuffer textures=0
Framebuffer access=4
oh? heh, sorry. Guess it's just for my comp. Good to hear you got it goin better.
montpics
September 11th, 2005, 13:24
Every configuration gave different result on different PCs. :rolleyes:
Zach
September 11th, 2005, 13:54
Thank you for that stunning set of facts.
Bluedawn
September 13th, 2005, 09:20
Ok for my PC these are the best settings having no probs and have the battle swirl going on
Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9000/9100 IGP Series DDR x86/SSE2
Resolution/Color:
- 800x600 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: off
Textures:
- R8G8B8A8
- Filtering: 4 - edge clamping supported
- Hi-Res textures: 0
- Palettized tex windows: off
- VRam size: 64 MBytes - 110 textures usable
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 0
- Framebuffer access: 4
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on (hardware)
- Subtractive blending: activated
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
O and dont forget to turn on the Game fix for FF7 for battle swirl
Powered by vBulletin® Version 4.2.4 Copyright © 2021 vBulletin Solutions, Inc. All rights reserved.