MAME 0.99 Released!

RockY

L H D T P M
A new release of this great multi arcade emulator is out, the next release will be 0.100 so if you are a programmer and have code that depends on there being only two digits after the decimal then you have to fix it or it won't work properly.

Here's the new stuff:

Source Changes
  • Fixed 1-bit errors in decryption keys for Crackdown and one of the D.D. Crew sets. [Nicola Salmoria, Chris Hardy]
  • Hooked up NVRAM for World Class Bowling 1.40. [Brian Troha]
  • Backed out some of the Arm core changes which broke several games.
  • Fixed the f1superb sound rom loading in ms32.c so that it doesn't crash.
    [David Haywood]
  • Fixed a graphics glitch in Osman. [David Haywood]
  • Updated the Taito Z driver: [Nicola Salmoria]
    - fixed road/sprite priority (cars no longer disappear when they go over a
    hill in Continental Circus)
    - removed bogus contcirc ROM containing 1989 copyright year
    - added PROMs
    - other minor changes
Note: Also updated MAME32 and MAME32 FX.
Get the files from here.
 
Last edited:

montpics

New member
RockY said:
A new release of this great multi arcade emulator is out, the next release will be 0.100 so if you are a programmer and have code that depends on there being only two digits after the decimal then you have to fix it or it won't work properly.
Ouch! I thought the next version will be MAME v1.00..... as the other people said. :rolleyes:
 
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