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View Full Version : MAME 0.99 Released!



RockY
August 6th, 2005, 15:21
A new release of this great multi arcade emulator is out, the next release will be 0.100 so if you are a programmer and have code that depends on there being only two digits after the decimal then you have to fix it or it won't work properly.

Here's the new stuff:

Source Changes Fixed 1-bit errors in decryption keys for Crackdown and one of the D.D. Crew sets. [Nicola Salmoria, Chris Hardy]

Hooked up NVRAM for World Class Bowling 1.40. [Brian Troha]

Backed out some of the Arm core changes which broke several games.

Fixed the f1superb sound rom loading in ms32.c so that it doesn't crash.
[David Haywood]

Fixed a graphics glitch in Osman. [David Haywood]

Updated the Taito Z driver: [Nicola Salmoria]
- fixed road/sprite priority (cars no longer disappear when they go over a
hill in Continental Circus)
- removed bogus contcirc ROM containing 1989 copyright year
- added PROMs
- other minor changesNote: Also updated MAME32 and MAME32 FX.
Get the files from here (http://www.emulator-zone.com/doc.php/arcade/mame.html).

montpics
August 7th, 2005, 15:22
A new release of this great multi arcade emulator is out, the next release will be 0.100 so if you are a programmer and have code that depends on there being only two digits after the decimal then you have to fix it or it won't work properly.

Ouch! I thought the next version will be MAME v1.00..... as the other people said. :rolleyes: