Log in

View Full Version : Custom textures loading incorrectly in Project 64



TheNerd
July 21st, 2014, 22:06
I've been messing around with custom textures on Ocarina of Time using Rice Video 6.1.4. I got everything working and all of the files are in the right places. I set rice as the video plugin for both PJ64 and Ocarina of Time, and checked the box to have it load custom textures. It starts off with the N64 logo with the right textures, but the words "Nintendo 64" don't appear. On the title screen, everything is there correctly, accept for the title. after that, textures just disappear and eventually its just a blank screen with sound. I've messed around with the settings and nothing. And I can't mess around with all settings because the advanced settings won't appear, even though I had the box unchecked before I installed rice. And this happened on 2 different texture packs.

Mupen64 Man
July 22nd, 2014, 03:44
Have you tried different plugins with the same ability like the newest Glide64? I tested a texture pack with Rice, and it worked just fine for me.