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Sonic riders zero
December 30th, 2012, 11:35
hello

new version of rpcs3
rpcs3 r47

- Added all SPU instructions to the DisAsm
- First part of the non-float SPU instructions implemented in the Interpreter

it will be uploaded tomorrow

Mupen64 Man
December 30th, 2012, 19:17
Doesn't sound like much of an update.

Sonic riders zero
December 30th, 2012, 21:01
Dude

You know that ps3 emulation is still in alpha stage so every change is an update and counted

testmachine
December 30th, 2012, 22:25
Yeah,it's quite hard to reverse engineer a Playstation 3.

ulaoulao
December 31st, 2012, 01:26
Guys ease up a bit here. Sonic riders zero is a bit giddy about ps3 yes but he knows its not playing anything. I believe his intent is to arouse interest. After all this is the only real in dev emulator that shows prof they are dissembling it. There is no question in my mind that it will not play any where near above 5 FPS but progress none the less. Though I dont believe it belongs in " Sony Emulation & Games" nor a release announcement for that matter... Updates are ok but perhaps monthly in bulk? Lets just keep our holiday hats on huh?

Mupen64 Man
December 31st, 2012, 20:06
Oh, I didn't mean anything by it, sorry guys.

montpics
January 8th, 2013, 13:06
hello

new version of rpcs3
rpcs3 r47

- Added all SPU instructions to the DisAsm
- First part of the non-float SPU instructions implemented in the Interpreter

it will be uploaded tomorrow
Sorry to interrupt, people. But where's the file?

testmachine
January 8th, 2013, 13:22
Sorry to interrupt, people. But where's the file?

Probably on the official website.

montpics
January 8th, 2013, 13:39
Oops, just noticed that (a new thread) while browsing. :P

Sonic riders zero
January 8th, 2013, 17:10
The new updates thread

http://forums.emulator-zone.com/showthread.php?t=21053