View Full Version : Game Problem: Ocarina of Time HELP!
meowth
March 22nd, 2011, 07:13
Hey there!
i'm having trouble opening Dampe's grave... it seems as though every time i go to pull the grave back he just runs away, or i can only push it forward after continually running into the gravestone
any help on this issue would be greatly appreciated... its really starting to get under my nerves :dry:
joomakramjutt
March 22nd, 2011, 09:46
I'm not so sure if I can answer your question but let me tell you something incredible. If you do get this emulator working and with Ocarina of Time, you may be able to use this. I use Project 64 as do most for the PC.
Mupen64 Man
March 22nd, 2011, 15:45
Im having trouble understanding the issue, because usually you got to pull it from behind the gravestone. Is Dampe making it impossible for you to pull the gravestone back?
meowth
March 22nd, 2011, 21:28
sorry i'm not good at explaining
i understand how to pull the gravestone back - as in press 'a' and move backwards as if pulling - and Link will do this with blocks in dungeons, but when it comes to the gravestone, its as if he can't pull it back. i press 'grab' and pull slightly backwards but he just runs back towards the camera instead of pulling the gravestone.
i don't really understand why he wont pull the stone and was wondering if anyone understood
Mupen64 Man
March 22nd, 2011, 22:07
wow, that sounds pretty odd, If your rom has a version, what is it? And now I know what you are talking about, :) Also, tell me what emu you are using.
meowth
March 23rd, 2011, 05:43
glad that you understand now :)
umm, i'm using project 64 1.6, and i'm not really sure of the rom.. i got it from coolrom if that helps at all... could it be my laptop not working properly?
thanks so much for helping!
Mupen64 Man
March 23rd, 2011, 13:33
Also, one more question, do you load from save states? Sometimes loading from a saved state can cause problems like misemulation of objects such as the gravestone. Also, you might want to check your "Controller" sensitivity, you might want to set it to 100% instead of a lesser percentage. Also, does this only happen Dampe's grave, or is it all the others? If this is the case, you might wanna try downloading a different Rom version. :)
ewin00
March 23rd, 2011, 20:06
fine the walktrough on google, that will guide you
meowth
March 24th, 2011, 20:26
Also, one more question, do you load from save states? Sometimes loading from a saved state can cause problems like misemulation of objects such as the gravestone. Also, you might want to check your "Controller" sensitivity, you might want to set it to 100% instead of a lesser percentage. Also, does this only happen Dampe's grave, or is it all the others? If this is the case, you might wanna try downloading a different Rom version. :)
no i dont load from save states
- i not too sure how to change controller sensitivity, how do i do this?
- yeah its all the graves. i downloaded the one you led me but it just happens still...
Mupen64 Man
March 24th, 2011, 20:38
To change the sensitivity you go to Options-> Configure controller plugin -> then look at range, at default its 100%, but you might want to fiddle with that, other then that, I am at a loss to whats happening. :( sorry man.
meowth
March 25th, 2011, 02:49
nope didnt work
geeeezz. thanks for trying. i think i might delete eveything and download everything again..
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