cibomatto2002
July 20th, 2009, 08:09
# Reworked 6000h-7FFFh CPU handling.
# Reworked/increased sound caching and playback.
# Fixed system reset sequence.
# Fixed MMC3 IRQs, plus added WRAM control (mapper 4).
# Fixed load state error message in the GUI.
# Fixed a few typos in the GUI messages.
# Fixed internal iNES header/data patching by CRC32.
# Fixed three bugs in the savestate code, no more gray screens.
# Fixed APU reset timing.
# Mapper fix: 4, 33, 87.
# Mapper new: 5 (preliminary MMC5), 48.
# Changed a few mapper board names.
# Changed default value on NSF \"invalid\" reads (thanks jsr).
# Changed system RAM dump filename to gametitle.ram.
# Changed color RAM dump filename to gametitle.pal.
# Changed pattern table (CHR RAM) dump filename extension from .chr to .pat.
# WAV file record is now possible to schedule before the first game run.
# The mapper savestate block is no more saved with zero-length (unused).
# The song start number from NSF header is now used, instead of always 1.
# For safety reasons, the emulator quits on savestate loading error.
# Removed the CPU timeslice with Allegro's rest(1) to avoid deadlocks.
# Compiled with newer versions of GCC and Allegro, fixes a few things.
# Other important fixes there and there.
http://rocknes.kinox.org/
# Reworked/increased sound caching and playback.
# Fixed system reset sequence.
# Fixed MMC3 IRQs, plus added WRAM control (mapper 4).
# Fixed load state error message in the GUI.
# Fixed a few typos in the GUI messages.
# Fixed internal iNES header/data patching by CRC32.
# Fixed three bugs in the savestate code, no more gray screens.
# Fixed APU reset timing.
# Mapper fix: 4, 33, 87.
# Mapper new: 5 (preliminary MMC5), 48.
# Changed a few mapper board names.
# Changed default value on NSF \"invalid\" reads (thanks jsr).
# Changed system RAM dump filename to gametitle.ram.
# Changed color RAM dump filename to gametitle.pal.
# Changed pattern table (CHR RAM) dump filename extension from .chr to .pat.
# WAV file record is now possible to schedule before the first game run.
# The mapper savestate block is no more saved with zero-length (unused).
# The song start number from NSF header is now used, instead of always 1.
# For safety reasons, the emulator quits on savestate loading error.
# Removed the CPU timeslice with Allegro's rest(1) to avoid deadlocks.
# Compiled with newer versions of GCC and Allegro, fixes a few things.
# Other important fixes there and there.
http://rocknes.kinox.org/