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View Full Version : SM: Reserve Tanks won't kick in



clules
April 7th, 2009, 03:20
Hey guys, this time I'm using the ZSNESW151 Em and playing Super Metroid. The Problem: My Reserve Tanks won't kick in. I have two files, in one the RT load in the other they don't.

Someone said maybe it's not set to AUTO. and it wasn't. So I set it and they still didn't kick in. I completed the game and still they wouldn't load. Any Ideas?


Thanks...