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View Full Version : Emulator Release: Dolphin Version SVN 2745 release!!!



yocho182
March 25th, 2009, 17:13
# SSBB (PAL) runs!
# Tatsunoko vs. Capcom runs!
# Force bi/trilinear filtering (re)enabled (OpenGL plugin)
# You can now view and extract from all partitions on a wii disc in the filesystem viewer
# Many fixes for Wii HLE functions
# Destination Alpha fixed (OpenGL plugin)
# Greatly revamped logging system has been implemented
# Fixed black edges seen around some transparent textures
# Added ability to show efb copy regions (OpenGL plugin)
# Added ability to suppress PanicAlerts
# Switched to a different (better sounding) DTK ADPCM (streaming audio) decoder
# IL build obeys “optimize quantizers” setting (disabling it fixes the “huge characters” issue in SSBB)
# More settings can be set per-game via the GameConfig
# EFB to RAM setting now upscales correctly

…And of course, a host of other bugfixes and smaller changes. :)



http://www.dolphin-emu.com/

Mupen64 Man
March 25th, 2009, 22:37
Hey, thanks for posting this! I was wondering when they would be releasing, :bow:

retroguiden
March 26th, 2009, 00:07
Hey, thanks for posting this! I was wondering when they would be releasing, :bow:

The release rate is bi-weekly, so one can expect a new SVN every other week!

yocho182
March 26th, 2009, 14:39
This Nintendo GameCube and Wii emulator sees another update now and for fans of the Smash Bros series this is a great one, but what is there for everyone else? let’s find out:

retroguiden
March 30th, 2009, 17:48
I finally got decent gameplay out of Crazy Taxi. I've tried that game in particular on every release just to have some kind of reference and 2745 is a real improvement from the last relelases.

yocho182
March 31st, 2009, 15:10
System Requirements

* Windows XP or higher, or Linux, or MacOSX.
* Fast CPU with SSE2. Dual core a plus.
* Any reasonable modern GPU, support for pixel shaders 2.0 required.

New Features

* Interprets Action Replay codes
* Full Xbox 360 Controller support, with rumble