yocho182
March 25th, 2009, 17:13
# SSBB (PAL) runs!
# Tatsunoko vs. Capcom runs!
# Force bi/trilinear filtering (re)enabled (OpenGL plugin)
# You can now view and extract from all partitions on a wii disc in the filesystem viewer
# Many fixes for Wii HLE functions
# Destination Alpha fixed (OpenGL plugin)
# Greatly revamped logging system has been implemented
# Fixed black edges seen around some transparent textures
# Added ability to show efb copy regions (OpenGL plugin)
# Added ability to suppress PanicAlerts
# Switched to a different (better sounding) DTK ADPCM (streaming audio) decoder
# IL build obeys “optimize quantizers” setting (disabling it fixes the “huge characters” issue in SSBB)
# More settings can be set per-game via the GameConfig
# EFB to RAM setting now upscales correctly
…And of course, a host of other bugfixes and smaller changes. :)
http://www.dolphin-emu.com/
# Tatsunoko vs. Capcom runs!
# Force bi/trilinear filtering (re)enabled (OpenGL plugin)
# You can now view and extract from all partitions on a wii disc in the filesystem viewer
# Many fixes for Wii HLE functions
# Destination Alpha fixed (OpenGL plugin)
# Greatly revamped logging system has been implemented
# Fixed black edges seen around some transparent textures
# Added ability to show efb copy regions (OpenGL plugin)
# Added ability to suppress PanicAlerts
# Switched to a different (better sounding) DTK ADPCM (streaming audio) decoder
# IL build obeys “optimize quantizers” setting (disabling it fixes the “huge characters” issue in SSBB)
# More settings can be set per-game via the GameConfig
# EFB to RAM setting now upscales correctly
…And of course, a host of other bugfixes and smaller changes. :)
http://www.dolphin-emu.com/