Log in

View Full Version : Emulator Release: New Version Of The Playstation 2 Emulator PCSX2



yocho182
March 9th, 2009, 16:55
# Improved block managers for EE/IOP recompilers. Basic asm optimizations combined with a technique of replacing NULL/invalid pointer checks with a direct link to a JIT dispatcher.
# IOP Fixes and Optimizations
# A couple of important VIF fixes
# Started some work on the pcsx2 emitter
# Usual opcodes fixes
# More recompiled opcodes added
# New EE rec “full” clamp mode, for a few picky games
# Usual code cleanups and reorganizations
# Usual speed optimizations (varies from game to game)
# Some EE interpreters fixes
# Added new, temporary gamefix for God of war and persona 3. If you have missing textures with this beta, you can try that.
# Major GUI API Cleanups
# Savestate version upgrade and stability fix
# New yuv2rgb decoder which is up to IPU spec (which differs slightly from MPEG spec). Improves color hue/saturation on many vids, and is a bit faster too.
# Many other small bugfixes and optimizations

Also included, gsdx, spu2-x and lilypad as of 9th of march 2009. Don’t expect huge gains, as always.



http://forums.pcsx2.net/thread-3716.html

retroguiden
March 10th, 2009, 15:30
It's great you posting the the new releases here, but could I ask you to include what version the update is for each post? I know it's revealed when following the links bit still it would be nice info so that I know if I want to go further. :bow: