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View Full Version : FFVIII Graphics Issues



Razakel
January 8th, 2009, 04:12
FOr some reason when I use Petes OpenGL plugin for graphics is doesnt seem to work with my games, and ends up shading areas black or blue, so I seem forced to use other plugins, however when I do I cant seem to get decent quality on FFVIII but its fine with some simpler games like Tomba. I was just wondering if anyone can tell me a good configuration to use with FFVIII or why the OpenGL issue is happening. I have the latest OpenGL plugin and my drivers are all up to date. My hardware is:

Toshiba Notebook
AMD Turion 64 X2 Mobile Technology TL-58 190GHz
894GB Ram
32 Bit Operating System
Windows Vista Home Premium
ATI Radeon X1200

If anyone can help me with other plugin suggestions and their configs it would be greatly appreciated.

yocho182
January 8th, 2009, 18:52
Search for a plugin for your ATI Radeon.The opengl is good for geforce.

THANAMELESS
January 8th, 2009, 19:18
pete's D3D is the best for ATI radeon

yocho182
January 9th, 2009, 00:41
Yes use Pete's D3D Driver if not working use this OpenGL2(This plugin is very strong)