View Full Version : No$Gba v2.0a Released!

October 1st, 2004, 07:25
A new version of No$Gba has been released. Here is what is new in version 2.0a: debug: fix: shutdown message immediately even if 1st/traced opcode at emu_run
cartload: memorizes recent cartnames last 9 shown in windows version file-menu
bios: bugfix: softreset by 80x86 code switches from thumb state to arm state
debug: numeric expression decoder accepts uppercase hex/oct/bin in debugger
speedup: faster cpu_arit_add_flags emulation (and cmc-less cpu_arit_sub_flags)
debug: online assembler can create LDR=IMM if it finds match/fREE/blank memory
debug: online assembler can "edit" existing "ldr{cond} rd,=imm" pseudo opcodes
curious: help/ass/dis/emu: described/supported older retro ARMv1,2,3 versions
armv5: emulated all new/changed ARMv5TE opcodes (disabled in no$gba of course)
armv5: a22i/disassembler: (qadd/sub, mul16bit, cpsr.q, ldrd/strd/pld, vect.hi)
armv5: help: ARMv5TE (qadd/sub, mul16bit, cpst.q, ldrd/strd/pld, mcrr/mrrc)
debug: search menu with new quick-link goto-memory-area function (and goto pc)
bugfix: re-fixed flash backup writes (same ebx*8 bug as eeprom, thanks celebi)
armv5: a22i/disassembler: recognize new ARMv5 opcodes (bkpt,blx reg/imm,clz)
armv5: help: described new ARMv5 opcodes (bkpt, blx reg/imm, clz, copro.2)
armv5: help: described changed ARMv5 opcode behaviour (mul.cy, pop/ldm/ldr.pc)
armv5: help: new chapter describes differences between ARMv1 through ARMv5
webpage: added notice needing help about sick debug info specifications
emudetail: accepts thumb BX opcode with reserved bits<>0 (suspicious warning)
You can get it from here (http://www.emulator-zone.com/doc.php/gba/nocashgba.html).