View Full Version : how to save MvsC2 in nullDC?
Jiggo
November 30th, 2008, 17:58
hi all
a friend gave me this emulator and a game
nullDC_100b1_6_mmu
marvel vs capcom 2
zer-mvc2.cdi
i know it not the latest version of nullDC, however it works fine. runs great and smooth. i been playing it today.
however, i was just wondering, is it possible to save?
so that i can come back later and continue where i left off.
im new to nulldc emulator, only ever used mame.
cheers
the_EMU_kid
November 30th, 2008, 23:05
The game automaticly saves your progres(so you cant save/load state like in MAME),and this are the setings
http://img50.imageshack.us/img50/4975/immaginexa9.jpg (http://imageshack.us) http://img50.imageshack.us/img50/immaginexa9.jpg/1/w592.png (http://g.imageshack.us/img50/immaginexa9.jpg/1/)
Jiggo
December 1st, 2008, 10:10
automatically saves my progress?
but when i close nulldc, and open it up later on, i have to start a new game?
is there a way to load the previous progress?
my plugins are same as your picture, except my PowerVR (Graphics Plugin) is Chankast's Video not nullPVR.
if i use nullPVR, the game wont load and nulldc just closes.
cheers
the_EMU_kid
December 4th, 2008, 14:09
[QUOTE=Jiggo;98210]automatically saves my progress?
yes
but when i close nulldc, and open it up later on, i have to start a new game?
no
is there a way to load the previous progress?
how i said its automatically saves/loads
my plugins are same as your picture, except my PowerVR (Graphics Plugin) is Chankast's Video not nullPVR.
doesnt matter
if i use nullPVR, the game wont load and nulldc just closes.
so dont use it dont you see that i marked only whats inportant in the black square
FatTrucker
December 4th, 2008, 17:28
automatically saves my progress?
but when i close nulldc, and open it up later on, i have to start a new game?
is there a way to load the previous progress?
my plugins are same as your picture, except my PowerVR (Graphics Plugin) is Chankast's Video not nullPVR.
if i use nullPVR, the game wont load and nulldc just closes.
cheers
Sounds like you haven't formatted the virtual VMU's (memory units). When you boot nulldc, select normal boot but instead of loading the ISO cancel it with the (X) button and boot to the Dreamcast Dashboard instead, whilst on the dashboard go to File, then that should bring you to the VMU screen, you'll need to format both of your memory cards first for Nulldc to use them. Using the (A) button click on them and follow the prompts to erase/format them.
Hope that helps.
A properly worded google will usually take you straight to the answer you need for loads of emulation related problems like this > How do I do that? (http://www.letmegooglethatforyou.com/?q=nulldc+vmu+setup)
retroguiden
December 4th, 2008, 23:54
You need to make sure those VMU files isn't 'read-only' too.
Jiggo
December 5th, 2008, 15:01
so dont use it dont you see that i marked only whats inportant in the black square
yeh i dont use that one, i use the chankast that works.
Sounds like you haven't formatted the virtual VMU's (memory units). When you boot nulldc, select normal boot but instead of loading the ISO cancel it with the (X) button and boot to the Dreamcast Dashboard instead, whilst on the dashboard go to File, then that should bring you to the VMU screen, you'll need to format both of your memory cards first for Nulldc to use them. Using the (A) button click on them and follow the prompts to erase/format them.
Hope that helps.
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ok thx
ok i formatted and erased both vmu.
how do i save during play? is there a button i press?
and how do i load my save once ive saved it?
You need to make sure those VMU files isn't 'read-only' too.
how do i make sure they arent read-only?
cheers guys
FatTrucker
December 5th, 2008, 15:09
With games like MvsC2 I'm pretty sure it autosaves. Once your VMU's are setup it automatically saves your progress and should look for any saved data and re-instate it automatically when you boot it back up, like 99% of other fighting games do.
retroguiden
December 6th, 2008, 07:26
how do i make sure they arent read-only?
cheers guys
Right-click on the VMU file. Select properties and uncheck the 'read-only' option.
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