View Full Version : project 64 Zelda Oot controls
OcarinaForLife
May 14th, 2008, 20:49
Hello i was wondering if people who have beat the game or play legend of zelda ocarina of time on project 64 if you could tell me controls you use to play that are the most comfortable using a keyboard and mouse... thanks
necc
May 15th, 2008, 06:40
What is your question???? When I play this game I use only keyboard....
TrayBlaylock
May 15th, 2008, 19:16
He's asking how did you configure your keyboard controls so he can play the game easier.
OcarinaForLife
May 15th, 2008, 19:58
yes i am asking what keys u assigned for what role in the game e.g to slash your sword you hit key B
TrayBlaylock
May 15th, 2008, 20:21
I can't help because I went out and bought myself a trusty PS2 adapter so my PS2 controller works through the compy. Anyone want to help this guy out?
Synt4x
May 15th, 2008, 20:59
I just used the default controls. Z(z), X(a), C(b), S(r), arrow keys, etc.
necc
May 16th, 2008, 01:59
Oh, I just use the default keys.... such as the arrow keys for the direction. home, delete, end and pagedown for tools and enter for option and Z, X, C and S...
Mupen64 Man
June 15th, 2008, 01:09
yeah, the defaults are usually the best way to go, and yeah, i did beat the game on pj64,
azriphale
February 11th, 2012, 09:45
all i did for controls was plug in an old joystick and use that for the analogue control as it allready has x and y axis and a trigger just like n64 contollers the keyboard i use for the c buttons and left n right paddles im currently playing jet force gemini but it will do the same for any game hope this helps.
Semi-Incompetent
February 12th, 2012, 01:20
I used WASD for movement, g=B, h=A, f=start, y=L, left shift=R (I know it's confusing but it allows easy access for the shield), and IJKL for c up left right down respectably.
Jale
February 16th, 2012, 09:23
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