Double Dragon II on the PC-Engine.

ProfessorX

New member
Hi, I'm new here, please excuse me if this thread is in the wrong place. I have a problem uploading Double Dragon II on my computer. I've downloaded the ROMs as RAR files, and I tried to run it through several PC-Engine/Turbo Grafx-16 emulators (including Magic Engine). However, none of them seem to work at all. I'd be very thankful if someone here could offer some help. Thanks.
 
Last edited:

Jale

Active member
Don't reveal ROM sources. It's against the rules.

Have you tried uncompressing these RAR files?
 

FatTrucker

Abusus non tollit usum
You need to download and use WinRar. Its a trial version but works just fine and every so often it will pop up asking do you want to use the full version or carry on with trial just click continue with trial version. When you install it, it will add a new option to your right click menu - use that.
 

ProfessorX

New member
You need to download and use WinRar. Its a trial version but works just fine and every so often it will pop up asking do you want to use the full version or carry on with trial just click continue with trial version. When you install it, it will add a new option to your right click menu - use that.

Thanks. I've done that now. I've extracted the Double Dragon files okay, but none of my emulators seem to be able play it. Which PC-Engine/Turbo-Grafx 16 emulator should I use and how should I go about this?
 
Last edited:

Zach

New member
Try magic engine

It's a very good emulator.. It's the only one I know of off the top of my head. It should allow you to play for a certain amount of time, but then you have to purchase a license to get rid of the annoying time limit.
 

spotanjo3

Active member
Use Ootake 1.43.. It is going to be the best emulator soon because it is FREE.

And also.. winrar is a crap because it is not free. Use 7-zip.. It is free
 

ProfessorX

New member
Thanks again. I managed to get ootake running (I think), though I'm having second thoughts about the Double Dragon files I downloaded. I've uncompressed it, but I only see a few mp3 files and music tracks. I don't know if it's the right one.

It's probably against regulations to post links to ROMs on threads, so could anyone please PM me a better ROM for Double Dragon II on PC-Engine? I hope it's all right. Thanks.
 
Last edited:

Zach

New member
That's still against the rules.. But anyway, I hardly think "because its free" qualifies something as the best automatically. I'd rather base my opinion on a programs functionality than financial status.

It sounds like maybe you got some sort of CD version of the game (Turbo CD I am guessing, or whatever its called).. Not sure why there would be MP3 files AND music tracks, tho..

You could post a screenshot of the directory with the files, that may help shed some light on the issue
 

Zach

New member
Back to expand on that thought about the emulator..

User Interface.. slightly atrocious.
Control definition doesn't even list key conflicts
Tried out Magical Chase which seemed decent.. but the sound got choppy and it slowed down once I started the first level..

Think I'll stick with Magic Engine.. worth the $20 to me
 

ProfessorX

New member
I've stuck with Ootake after all. But thanks for your help. 'Double Dragon II' contained a .cue file, and someone suggested I tried to mount it using Daemon Tools Lite. I tried doing that, but the only message I got was: "Unable to mount image. File not accessible."

Any more help please? I didn't realize playing PC-Engine games would be so hard. :confused:
 
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Zach

New member
The CUE file should have an ISO/BIN or other Cd-Image type file with it..

If the name inside the cue file is misspelled, or the wrong case, or in the wrong location, it will not find the CD image file and mount it.

You can edit the cue file with notepad, or you could try mounting the CD image directly, and bypassing the cue file.

Most people keep the cue file and image file in the same directory, and named exactly the same (except for the extensions of course), that way there is on confusion about where it is located.

So here is an example..

C:\dd2\dd2.bin
C:\dd2\dd2.cue

then inside the cue file, you just have to have it say "dd2.bin", or whatever the extension is, as the filename.. As long as you keep the files together, you don't need to worry about full directory paths or anything.
 

ProfessorX

New member
I managed to open the cue file with Microsoft Word. I'll PM you the information I gathered.

I mounted the ISO file and it worked. I tried to open it through my CD-ROM, but I got the message: "Windows cannot read from this disk. The disk might be corrupted, or it could be using a format that is not compatible with Windows."
 

Zach

New member
I'm not sure why that is.. Did you try loading the game from your CD drive inside the emulator? Because that would be your next step.. I really don't know much about this particular emulator so my knowledge isn't gonna be much help from here on..

The info in your PM looks pretty different to me.. It's common to see listings for audio tracks that are on the CD, as it helps them to be accessed properly.


Code:
FILE "Track-01.wav" WAVE
TRACK 1 AUDIO
INDEX 01 00:00:00
FILE "Track-02.iso" BINARY
TRACK 2 MODE1/2048
PREGAP 00:03:00
INDEX 01 00:00:00
FILE "Track-03.wav" WAVE
TRACK 3 AUDIO
PREGAP 00:02:00
INDEX 01 00:00:00
FILE "Track-04.wav" WAVE
TRACK 4 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-05.wav" WAVE
TRACK 5 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-06.wav" WAVE
TRACK 6 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-07.wav" WAVE
TRACK 7 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-08.wav" WAVE
TRACK 8 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-09.wav" WAVE
TRACK 9 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-10.wav" WAVE
TRACK 10 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-11.wav" WAVE
TRACK 11 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-12.wav" WAVE
TRACK 12 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-13.wav" WAVE
TRACK 13 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-14.wav" WAVE
TRACK 14 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-15.wav" WAVE
TRACK 15 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-16.wav" WAVE
TRACK 16 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-17.wav" WAVE
TRACK 17 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-18.wav" WAVE
TRACK 18 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-19.wav" WAVE
TRACK 19 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-20.wav" WAVE
TRACK 20 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-21.wav" WAVE
TRACK 21 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-22.wav" WAVE
TRACK 22 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-23.wav" WAVE
TRACK 23 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-24.wav" WAVE
TRACK 24 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-25.wav" WAVE
TRACK 25 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00

I don't know why Track 1 is listed as an audio file, and then track 2 is listed as an ISO. Usually the image file is listed first inside a cue, then audio tracks are listed, and not even like that.. It could be that Pc-Engine Cd games are handled differently, but here is an example of a CUE file from my Age of Kings CD-ROM

Code:
FILE "Age of Empires II - Conquerors.img" BINARY
   TRACK 1 MODE1/2352
   INDEX 1 00:00:00
   TRACK 2 AUDIO
   INDEX 1 34:02:15

I'm not really experienced with dealing with CD based games though, so this is really out of my element.

I looked at a Sega CD CUE file for comparison and again it looks different that your cue to some extent.. The .WAV file designations are there, but again it is "called" differently than your CUE file calls its audio files, and also the CD image is the first track, once again..

Code:
CATALOG 0000000000000
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 01 of 25)[!].iso" BINARY
  TRACK 01 MODE1/2048
    INDEX 01 00:00:00
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 02 of 25)[!].wav" WAVE
  TRACK 02 AUDIO
    PREGAP 00:02:00
    INDEX 01 00:00:00
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 03 of 25)[!].wav" WAVE
  TRACK 03 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 04 of 25)[!].wav" WAVE
  TRACK 04 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 05 of 25)[!].wav" WAVE
  TRACK 05 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 06 of 25)[!].wav" WAVE
  TRACK 06 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 07 of 25)[!].wav" WAVE
  TRACK 07 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 08 of 25)[!].wav" WAVE
  TRACK 08 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 09 of 25)[!].wav" WAVE
  TRACK 09 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 10 of 25)[!].wav" WAVE
  TRACK 10 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 11 of 25)[!].wav" WAVE
  TRACK 11 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 12 of 25)[!].wav" WAVE
  TRACK 12 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 13 of 25)[!].wav" WAVE
  TRACK 13 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 14 of 25)[!].wav" WAVE
  TRACK 14 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 15 of 25)[!].wav" WAVE
  TRACK 15 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 16 of 25)[!].wav" WAVE
  TRACK 16 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 17 of 25)[!].wav" WAVE
  TRACK 17 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 18 of 25)[!].wav" WAVE
  TRACK 18 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 19 of 25)[!].wav" WAVE
  TRACK 19 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 20 of 25)[!].wav" WAVE
  TRACK 20 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 21 of 25)[!].wav" WAVE
  TRACK 21 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 22 of 25)[!].wav" WAVE
  TRACK 22 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 23 of 25)[!].wav" WAVE
  TRACK 23 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 24 of 25)[!].wav" WAVE
  TRACK 24 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 25 of 25)[!].wav" WAVE
  TRACK 25 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74

I hope someone else can help you out with this.. I think its just a question of making sure your CUE is done properly and getting it to boot the CD in the emulator.. You should still be able to see the data in windows explorer though, so maybe this has to do with the Track 1 / 2 issue I noted before with the CD image.. also, you do have those seperate .WAV files in the same directory with the CD image and CUE, correct ?

You should give Magic Engine a try, if nothing else just for troubleshooting purposes to see if you can get the same to work. I believe it has support for Cd based games, but haven't used it in a while
 
Last edited:

ProfessorX

New member
I'm not sure why that is.. Did you try loading the game from your CD drive inside the emulator?

Yes, although my emulator doesn't seem to pick it up. It can oly detect ROM images under zip, pce or hes files.

Because that would be your next step.. I really don't know much about this particular emulator so my knowledge isn't gonna be much help from here on..

The info in your PM looks pretty different to me.. It's common to see listings for audio tracks that are on the CD, as it helps them to be accessed properly.


Code:
FILE "Track-01.wav" WAVE
TRACK 1 AUDIO
INDEX 01 00:00:00
FILE "Track-02.iso" BINARY
TRACK 2 MODE1/2048
PREGAP 00:03:00
INDEX 01 00:00:00
FILE "Track-03.wav" WAVE
TRACK 3 AUDIO
PREGAP 00:02:00
INDEX 01 00:00:00
FILE "Track-04.wav" WAVE
TRACK 4 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-05.wav" WAVE
TRACK 5 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-06.wav" WAVE
TRACK 6 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-07.wav" WAVE
TRACK 7 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-08.wav" WAVE
TRACK 8 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-09.wav" WAVE
TRACK 9 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-10.wav" WAVE
TRACK 10 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-11.wav" WAVE
TRACK 11 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-12.wav" WAVE
TRACK 12 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-13.wav" WAVE
TRACK 13 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-14.wav" WAVE
TRACK 14 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-15.wav" WAVE
TRACK 15 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-16.wav" WAVE
TRACK 16 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-17.wav" WAVE
TRACK 17 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-18.wav" WAVE
TRACK 18 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-19.wav" WAVE
TRACK 19 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-20.wav" WAVE
TRACK 20 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-21.wav" WAVE
TRACK 21 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-22.wav" WAVE
TRACK 22 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-23.wav" WAVE
TRACK 23 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-24.wav" WAVE
TRACK 24 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00
FILE "Track-25.wav" WAVE
TRACK 25 AUDIO
PREGAP 00:00:00
INDEX 01 00:00:00

I don't know why Track 1 is listed as an audio file, and then track 2 is listed as an ISO. Usually the image file is listed first inside a cue, then audio tracks are listed, and not even like that.. It could be that Pc-Engine Cd games are handled differently, but here is an example of a CUE file from my Age of Kings CD-ROM

Code:
FILE "Age of Empires II - Conquerors.img" BINARY
   TRACK 1 MODE1/2352
   INDEX 1 00:00:00
   TRACK 2 AUDIO
   INDEX 1 34:02:15

I'm not really experienced with dealing with CD based games though, so this is really out of my element.

I looked at a Sega CD CUE file for comparison and again it looks different that your cue to some extent.. The .WAV file designations are there, but again it is "called" differently than your CUE file calls its audio files, and also the CD image is the first track, once again..

Code:
CATALOG 0000000000000
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 01 of 25)[!].iso" BINARY
  TRACK 01 MODE1/2048
    INDEX 01 00:00:00
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 02 of 25)[!].wav" WAVE
  TRACK 02 AUDIO
    PREGAP 00:02:00
    INDEX 01 00:00:00
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 03 of 25)[!].wav" WAVE
  TRACK 03 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 04 of 25)[!].wav" WAVE
  TRACK 04 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 05 of 25)[!].wav" WAVE
  TRACK 05 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 06 of 25)[!].wav" WAVE
  TRACK 06 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 07 of 25)[!].wav" WAVE
  TRACK 07 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 08 of 25)[!].wav" WAVE
  TRACK 08 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 09 of 25)[!].wav" WAVE
  TRACK 09 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 10 of 25)[!].wav" WAVE
  TRACK 10 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 11 of 25)[!].wav" WAVE
  TRACK 11 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 12 of 25)[!].wav" WAVE
  TRACK 12 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 13 of 25)[!].wav" WAVE
  TRACK 13 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 14 of 25)[!].wav" WAVE
  TRACK 14 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 15 of 25)[!].wav" WAVE
  TRACK 15 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 16 of 25)[!].wav" WAVE
  TRACK 16 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 17 of 25)[!].wav" WAVE
  TRACK 17 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 18 of 25)[!].wav" WAVE
  TRACK 18 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 19 of 25)[!].wav" WAVE
  TRACK 19 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 20 of 25)[!].wav" WAVE
  TRACK 20 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 21 of 25)[!].wav" WAVE
  TRACK 21 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 22 of 25)[!].wav" WAVE
  TRACK 22 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 23 of 25)[!].wav" WAVE
  TRACK 23 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 24 of 25)[!].wav" WAVE
  TRACK 24 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74
FILE "Earnest Evans (1991)(Wolf Team)(NTSC)(Jp)(en)(Track 25 of 25)[!].wav" WAVE
  TRACK 25 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:01:74

I hope someone else can help you out with this.. I think its just a question of making sure your CUE is done properly and getting it to boot the CD in the emulator.. You should still be able to see the data in windows explorer though, so maybe this has to do with the Track 1 / 2 issue I noted before with the CD image.. also, you do have those seperate .WAV files in the same directory with the CD image and CUE, correct ?

Yes, there are separate .WAV files. I had a little tweak with the .cue file and changed Track 1 and 2 into this:

Code:
FILE "Track-01.iso" BINARY
  TRACK 1 MODE1/2048
   PREGAP 00:03:00
   INDEX 01 00:00:00
FILE "Track-02.wav" WAVE
  TRACK 2 AUDIO
   INDEX 01 00:00:00

I still had the same problem, though. Would you be familiar with somebody on the forums who knows more about CD based games? It would really help. Thanks.
 

Zach

New member
I've done some research and it seems you may also need a SuperCD System Card ROM in order to play the games.. I'm not really sure how that all works.. But I am in the process of getting a USA CD set (Double Dragon 2 is not in it.. guessing its a Japanese release?) so I will experiment and let you know, hopefully in a couple days, if I come up with anything
 

cibomatto2002

Windows 10
I got Ootake 1.44 and I was playing Magical Chase it plays fine on my PC with 60 fps are you running Vista
 

Zach

New member
Vista x64 Ultimate. I haven't tried running magic engine under Vista yet.. haven't found the time to mess around.. But I'm willing to bet the issue isn't really a "speed under x OS" issue. Especially on a Core 2 Duo.

At any rate if it is a Vista issue then that's no excuse for an actively developed emulator.
 

Zach

New member
It's confirmed..

Magic engine runs 100% no problems... No slowdown that isn't part of the actual game. No sound slowdowns, glitches, or anything. Graphics smooth as silk like a hot knife through butter I'll test out CD loading tomorrow.
 
Last edited:
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