• Welcome to the Submitted Content Forum. You may use this part of the message board to submit content for reviewing before it is posted at the main site.
    • Acceptable Material
      If it is a review it has to be one of a game or emulator.
      If it is a guide/manual it has to do with emulation(how to use an emulator etc), not a game.
      New releases - Keep in mind that we check other sites regularly for those ourselves.
    • Necessary Requirements
      You may not copy content written by another person and claim it as your own. Any material found to be breaking that requirement will be removed.
    • Images
      You may use as may images as you like. At first you will have to host them to one of the many free image hosting services available. Once your material is officially posted we will copy them on the server.

bsnes v0.028 released!

spotanjo3

Active member
Changelog:

* OpenGL (with hardware filter mode support) and SDL video drivers added to Linux port
* OpenAL (with speed regulation disable support) and OSS audio drivers added to Linux port [Nach]
* SDL input driver (with joypad support) added to Linux port
* Emulator pause option added
* Added option to select behavior of bsnes when idle: allow input, ignore input or pause emulator
* Added support to remap common GUI actions to key/joypad presses on the "Input Configuration" screen
* bsnes will now clamp the video output size when it is larger than the screen resolution
* GUI library has been enhanced, and renamed to hiro
* Fullscreen mode now always centers video, rather than approximates
* Fullscreen mode now works correctly on Linux/Openbox
* Extra layer of abstraction in src/ui has been removed, as GUI lib unifies all ports anyway
* Video, audio and input drivers unified into standard library, named ruby
* All custom headers have been merged into a new template library, named nall
* Makefile rewritten, vastly improved. Allows quick toggling of compiled-in drivers
* Makefile: all object files now placed in /src/obj, binary placed in /
* libco greatly enhanced, no longer requires an assembler to build [byuu, blargg, Nach]
* libco SJLJ driver added; bsnes should now build on any Unix-derivative now (Solaris, OS X, PS3, etc) [Nach]
* Fixed register $213e.d4 PPU1 open bus behavior [zones]
* Windows port will not activate screensaver while bsnes is running [Nightcrawler]
* Visual C++ target no longer requires stdint.h
* And lots more -- mostly code refactoring related

Site @ http://byuu.cinnamonpirate.com/
 
Top