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View Full Version : Ootake 1.35 released!



azoreseuropa
February 2nd, 2008, 15:50
PC Engine (TurboGrafx 16) emulator


2008/02/01 1.35 released
- The function to convert a "bad 3Mbit Rom-image file (over dumped with
specific dump machine)" was added.
* Operating a "bad Rom-image file" troubles other PCE/TG16 emulators.
The converted "just proper" image file can be used with
[a lot of other Free PCE/TG16 emulators], too. This is a "fair" method
for the "PC Engine & TurboGrafx16" emulator and the PCE/TG16's fan.
- When setting it to "BigAudioBuffer Mode", the amount of the buffer was
increased. As a result, tone quality has improved.
- "FullScreen Customize" menu was added to "Screen" menu. It is possible to
use it by an arbitrary display resolution at full-screen.
And, when the check is put on "FullScreen Resolution Auto Change" of
"FullScreen Customize" menu, "display resolution" can be automatically
switched by "resolution of the game (width 256,336,512)". * It is a
function to use it on the display such as 15kHz cathode-ray tubes.
- In the SuperGrafx's game with black belt display right and left, the bug
to which garbage had been ultra uncommonly displayed was corrected.
- Additionally, a detailed part has been improved and corrected.

Site @ http://www.ouma.jp/ootake/

furrynick
February 3rd, 2008, 07:28
Ootake135? Continue hearing good things about this emulator lately. I am not familiar with this emulator for sure! I am curently using what i consider to be, and many people them self.. to be the best PC Engine emulator out there. I will give this one a try to see what's all the hype about.:bow:

cibomatto2002
February 4th, 2008, 20:27
Ootake 1.36 is out now :)

azoreseuropa
February 5th, 2008, 01:26
Ootake 1.36 is out now :)

Dont repeat it. It is for 1.35 thread. 1.36 was already out:

http://forums.emulator-zone.com/showthread.php?t=12287