Lefteris_D
August 8th, 2004, 06:00
Here is what is new in this version of MAME:Driver Improvements: Fixed sprite vs. tilemap priority and sprite vs. tilemap positioning for the FL games. [R. Belmont]
Hooked up player 3 trackball in Rampart. [Aaron Giles]
Fixed crasher in the new Mappy DIP switches. [Pierpaolo Prazzoli]
Added conditional DIP switch support to Asterock. [Pierpaolo Prazzoli]
Fixed Superman frame rate to match real PCB. [Robert Flory]
Fixed sound balance in Bowlorama. [Aaron Giles]
Added conditional coinage to a number of games. [El Condor]
Changes to the main program:
Fixed bug with new command line options when using -createconfig. [Aaron Giles]
Changed the way the remapping works in the ctrlr .cfg files so that it works more like the way the old system did. [Aaron Giles]
Some MESS-specific additions to the new input configuration code. [Nathan Woods]
Added sourcefile attribute to the -listxml output. [Logiqx]
Fixed bug that prevented default controls that were set to "None" from saving/restoring properly. [Aaron Giles]
Added feature to the general input settings so that if you hit Esc to cancel setting a new input sequence, it toggles between "None" (old behavior) and the default. This is similar to the change that went into u6 for the game-specific inputs. [Aaron Giles]
Fixed load order for ctrlr files so that they don't stick in the default.cfg if you switch between ctrlrs. [Aaron Giles]
Renamed the paddle/adstick/pedal/dial/trackball/lightgun default device selection options to paddle_device/adstick_device/pedal_device/dial_device/trackball_device/lightgun_device to prevent naming conflicts. [Aaron Giles]
Added new port type IPT_OTHER to use for controls that don't map in a standard way. Modified all the Mahjong games to use this instead of 0 for the port type, and changed the UI to recognize this and show it in the game-specific inputs. [Aaron Giles]
Fixed debugger memory access for 64-bit CPUs. [Nicola Salmoria]
You can get it from here (http://www.emulator-zone.com/doc.php/arcade/mame.html)(windows version only).
Note: MAME32 0.85 has been released as well.
Hooked up player 3 trackball in Rampart. [Aaron Giles]
Fixed crasher in the new Mappy DIP switches. [Pierpaolo Prazzoli]
Added conditional DIP switch support to Asterock. [Pierpaolo Prazzoli]
Fixed Superman frame rate to match real PCB. [Robert Flory]
Fixed sound balance in Bowlorama. [Aaron Giles]
Added conditional coinage to a number of games. [El Condor]
Changes to the main program:
Fixed bug with new command line options when using -createconfig. [Aaron Giles]
Changed the way the remapping works in the ctrlr .cfg files so that it works more like the way the old system did. [Aaron Giles]
Some MESS-specific additions to the new input configuration code. [Nathan Woods]
Added sourcefile attribute to the -listxml output. [Logiqx]
Fixed bug that prevented default controls that were set to "None" from saving/restoring properly. [Aaron Giles]
Added feature to the general input settings so that if you hit Esc to cancel setting a new input sequence, it toggles between "None" (old behavior) and the default. This is similar to the change that went into u6 for the game-specific inputs. [Aaron Giles]
Fixed load order for ctrlr files so that they don't stick in the default.cfg if you switch between ctrlrs. [Aaron Giles]
Renamed the paddle/adstick/pedal/dial/trackball/lightgun default device selection options to paddle_device/adstick_device/pedal_device/dial_device/trackball_device/lightgun_device to prevent naming conflicts. [Aaron Giles]
Added new port type IPT_OTHER to use for controls that don't map in a standard way. Modified all the Mahjong games to use this instead of 0 for the port type, and changed the UI to recognize this and show it in the game-specific inputs. [Aaron Giles]
Fixed debugger memory access for 64-bit CPUs. [Nicola Salmoria]
You can get it from here (http://www.emulator-zone.com/doc.php/arcade/mame.html)(windows version only).
Note: MAME32 0.85 has been released as well.