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VegasPoker
November 18th, 2007, 14:22
Basically, I want to play Super Smash Bros online. I normally use 1964 to play it, and the game runs fine. Unfortunately, when I try to play online using 1964, it names the Rom something stupid and wont let me join anyone's game.

So I load up Project 64k, and it will let me join games and host them, no problems. BUT, the game runs slow on Project 64k with speeds of about 20fps, compared to the 60fps I get on 1964.

Is there anything I can do to make Project 64k run quicker? I've messed with a lot of options and downloaded tons of plug-ins, but it's still the same no matter what I try. (The game even runs fast on the normal Project 64! Just not on 64k!)

I'm on a 2.0ghz P4 processor with 1gb or RAM and a nVidia GeForce 6200 256mb card, definately enough to run any N64 emulator, but for some reason, 64k runs slow...

So in a nutshell, I'm looking for the lowest fastest options available. Anything that will speed up gameplay really, and video plugins and options I can enable/disable.

Any help is greatly appriciated.;)

VegasPoker
November 19th, 2007, 15:46
Sorry for the double post guys, but I really wanna get this emulator workin.

Please, anyone know how I can improve my FPS rate? I mean, I'm gettin like 20 FPS, whilst on Project 64 1.6 I'm gettin a healthy 60 FPS. I have no idea why it's doin this, and I'd like to eliminate it.

If it helps, when I load up SSB, the title and menu's are fine, then when I get to character select my FPS drops to 20.

MUCH appriciated advance thankyou!!!

Desert Drifter
November 20th, 2007, 16:23
Well, you can try setting a smaller resolution or change 32bits down to 16bits in the video plugins to get more speed, though more familiar with PJ64 1.7, but sounds more like a video plugin thing, so try to mess around a bit. Also try disabling texture and graphic effects. Every bit helps gain that extra speed, but may have to "suffer" graphic wise to gain it. ;)

VegasPoker
November 20th, 2007, 17:18
Hmm well as I say, it runs fine on Project 64. I use 1.6 and it runs perfectly just as most other games do. I have most default things enabled too.

Project 64k is a different matter though, for some reason it just decides to slow down. As far as I am aware, I have taken settings to 16bits, and no difference. I have also changed the resolution, but whether it is on fullscreen, or something as small as 240 x 360 (just an example), it still gets to about 20/30 FPS on the character select screen and during gameply.

:( If absolutely anyone has any suggestions please post as I am very eager to play SSB 64 online and can't stand the slowdown I experience. (Just to clarify it is not my lag, as I was recieving around 30ms ping and the game was still going very slowly, whether it was offline or online.)

VegasPoker
November 21st, 2007, 17:01
There has to be SOMEONE on these forums that knows how to make Project 64k work at the lowest possible demands, to speed it up.

alexxi
November 22nd, 2007, 00:49
For pj64k try disabling the fps limiter(I think the shortcut is f4), but it might run too fast.

VegasPoker
November 22nd, 2007, 17:08
Thx for the suggestion.

Hmmm...it seems the menu's run erratically fast, but when I get onto char selection screen, or gameplay, it goes back down to 20/30 FPS :glare:

Anyone know why this is?

VegasPoker
November 24th, 2007, 16:55
My issue has still not been resolved, and I am still waiting for advice from someone.

Anyone at all??

Desert Drifter
November 26th, 2007, 17:51
There has to be SOMEONE on these forums that knows how to make Project 64k work at the lowest possible demands, to speed it up.

Sorry, but it might be possible the emulator is not made to run at full speed with the game itself. Take PJ64 v1.7 for example, no matter what settings you change, certain games will lag, but until they fix the problem in the next version... Castlevania works better on v1.6 then on v1.7, which lags like hell since they changed the Self-MODS... You might have to try another emulator with it. PJ64 v1.6 works so so with it, but maybe you might want to try Mupen64, though here: http://mupen64.emulation64.com/

Certain emulators work better with certain games, though a seemingly problem with the N64.... Sucks for us, but no emulator is perfect...

Wish I could help ya, but nothing I can do. :(

FatTrucker
November 26th, 2007, 19:59
Thats exactly the issue. In many cases performance issues have nothing to do with your PC or settings and are all about the way the emulation is handled. The last thing you can try is disabling the sound as sometimes dependent on how the sound is handled it can give a massive performance hit with emulation.

VegasPoker
November 27th, 2007, 18:53
Althought I incredibly appriciate the few responses I have gotten, I don't think you understand the issue at hand here.

Project 64 1.6 runs Smash Bros FINE on my computer. No slowdowns, no big changes in FPS, everything is fine.

The big problem is on Project64k. The problem is that I want to play online, yet the game runs slow, therefore making any games I play with other people incredibly slow.

Mupen 64 is a good emulator, and seems to run Smash Bros fine. But it does not have online capabilities, which is the whole reason I'm trying to make Smash Bros run fast on Project64k. NOT Project 64 1.6

Joncelot
November 27th, 2007, 20:29
OK so i'v been reading these posts and I have the same problem as VegasPoker here.... but for mee the graphics sucks allso.... its like there's some black lines in the background and the defence bubble ( or what ever it is ) doesen't show... and the game is slow too!
I noticed that the pluggins were v 1.4 so I chanced them to 1.6 and when I play them offline they work like charm. But when I play online the pluggins go back to v 1.4!?!?!?!
and the graphic sucks etc.

So what is the broblem here :D

I have 2G Ram, 2.5 GHz, 256Mb graphic card so I think that my computer is good for the job........

VegasPoker
December 1st, 2007, 12:16
Issue still not resolved.

Desert Drifter
December 1st, 2007, 17:02
Err... Alright, if the game runs slow on the emu without being online or just a tad bit, then it will even more by netplay. Also depends on your connection speed there, but then again, netplay hasn't been "perfected" just yet that I know of... ;)

Don't think there's anything we can do to help ya, unless you try other plugins, but might only gain just a bit more speed though not too noticeable to make a difference...

VegasPoker
December 7th, 2007, 16:59
Bump :fuckyou:

ulaoulao
December 7th, 2007, 18:22
who are you try to bumb with that finger? and what is the meaning of your bumping.. DD just answered the question , what else to you require?

VegasPoker
December 8th, 2007, 12:42
Well yeh but it didn't solve the problem.

I know it seems as if I'm screwed with no chance to get it working, but if that's the case then how come other people can play Smash 64 online with no problems? My connection's fine, my computer graphics are enough to run it, so how come JUST PROJECT64K is running slow?? What is it about 64k?

VegasPoker
December 17th, 2007, 19:33
Bump. :mad:

Again. :glare:

Need help. :(

Issue still not resolved, but answers are greatly appriciated. :happy:

ulaoulao
December 17th, 2007, 19:46
Well yeh but it didn't solve the problem.

I know it seems as if I'm screwed with no chance to get it working, but if that's the case then how come other people can play Smash 64 online with no problems? My connection's fine, my computer graphics are enough to run it, so how come JUST PROJECT64K is running slow?? What is it about 64k?

Ok fine but understand "bump" does not help. try to understand people are here to help. But politeness and ethics are your friends. We still need to know that it didnt help.

Ok let's review here..

"JUST PROJECT64K is running slow??" So the entire emulator is slow or just online. Will the game run ok in pj64 not the k version? the k version is not up to date you know... We first need to establish were the problem lays. Is it a net, computer, rom, or emulator problem. Now in order for us to help you we need a good solid response. Non of the frantic "IT WORNT WORK" stuff will help. More like it says "blah" or does this, or acts like that. Descriptive helps.

So first) will Super Smash Bros run alone with pj64k (not online).

2) will it run on pj64 1.6 ok? "Project 64 1.6 runs Smash Bros FINE on my computer. No slowdowns, no big changes in FPS, everything is fine.
" - looks like this is answered.

3) what plugins are you using. get some screen shots of settings.

Sounds to me like a plug in issue. but the more info I get form you the better I can hel.

techno
December 17th, 2007, 22:37
Thx for the suggestion.

Hmmm...it seems the menu's run erratically fast, but when I get onto char selection screen, or gameplay, it goes back down to 20/30 FPS :glare:

Anyone know why this is?

Do you still need help?

MilesHedgehog
December 18th, 2007, 00:39
Althought I incredibly appriciate the few responses I have gotten, I don't think you understand the issue at hand here.

Project 64 1.6 runs Smash Bros FINE on my computer. No slowdowns, no big changes in FPS, everything is fine.

The big problem is on Project64k. The problem is that I want to play online, yet the game runs slow, therefore making any games I play with other people incredibly slow.




I thought that if a person has a high ping, they make the game lag. Try using a Kaillera modifeier(such as Emulinker) to set a ping block. that way, no one over that ping limit will be able to join.

I hope I'm some help.

ulaoulao
December 18th, 2007, 01:15
I thought that if a person has a high ping, they make the game lag. Try using a Kaillera modifeier(such as Emulinker) to set a ping block. that way, no one over that ping limit will be able to join. - High Ping times are the most hated amongst online gamers. In games its critical to get a packet ASAP. But I dont see it slowing down the emu unless its sync'd to it, and I doubt that.

VegasPoker
December 18th, 2007, 19:40
Yes I still need help.

And ulaoulao, I appricitate the help you are giving me, but a few of the questions you are asking I have answered before, if not more than once in this thread alone.

Yes it works on Project 64 1.6 fine.

It runs slow on Project 64k offline AND online.

I have tried probably all the main/major plugins created for N64 emulation, and I can't get smooth gameplay from any of them.

Hope this helps.

ulaoulao
December 18th, 2007, 20:12
It runs slow on Project 64k offline AND online. - That right there cuts out half this junk in the tread. So enough with the network related stuff because its now irrelevant. 9 to 10 I says its an emulator problem. You can't compare it to 1.6. AFAIK pj64k 1.6 was never "really" released. Project64k 0.13 is based on Project64 1.4..But lets say for argument its not emulator related and something you can fix (tweak) s still an option. First what wore the results of FatTrucker response another question I don't see a matching answer too. Please test the game without sound and see if it is any better at all. make sure you have frames on so you can gage it.

update:: A bit of googling and I find this for ya..



Default Plugins, except for input plugin.

This game actually is pretty kick ass and you can pick Samus hell yah!

However it plays kind of jerky at times. It gets slow when lots of action also in the intro and demo.

I guess it needs some optimization.


and another post that said..






i dunno... but if you want this game to work much better with less gfx errors.... try using jabo 1.3 for this game.... its not much hassel.... and it sure is worth it...



So please try that also, since it looks like a known issue for PJ 1.4


and just to tease you a bit, here is proof it will work!! (Editing video for choppy ness is not as easy as speeding it up) My guess is this is an honest vid.

http://www.youtube.com/watch?v=z5ysKa_OwVo&mode=related&search=

one more helpful tip to keep in mind...



Take Jabo_Direct3D8.dll from Project 64 1.6 and paste it in Project 64k's plugin folder and re name it: Jabo_Direct3D7.dll

Thats it! now kaillera will load that plugin instead of the old one

Same thing will the other plugins, just rename them to the one's kaillera defaults to.

Joncelot
January 12th, 2008, 11:50
Ok so the first thing worked on the speed and all.... but now I still have the broblem that the sound is wierd.... I think that the re-nameing is gonna work but i don't get the part
''rename them to the one's kaillera defaults to''??

Ou yea queston... did it work to every one??