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View Full Version : Does Project 64 1.6 support Multiplayer?



satnlafsasurot
September 25th, 2007, 05:59
I have tired all three controller plugins that came with PJ64 1.6 on an XP system.

It seems to recognize them in the drop down input select bar within each plugin.

I set the buttons to where i need them to be with no problems.

i run the emulator with many different games, all with the same results

player 1 controller works fine.

player 2 is not even seen (in tony hawk II, 2 player option is greyed out)

multiplayer works fine on fusion(retro sega emu)...

is pj64 not finished with multiplayer support?

yunantidus
September 25th, 2007, 06:51
I think you need to Plug in the Player 2 Controller.
E.g. You have to tick the Box that says Controller is plug in in Jabo's one and Plugged in N-Rage's one on the Player 2's Tab.
Project 64 is finished with multiplayers on the same computer.It can't only play multiplayers on net or LAN.

satnlafsasurot
September 26th, 2007, 03:47
WOW......i cant believe i overlooked that little box.... Thank you. i let a friend borrow my second controller earlier so im gonna have to wire up another in a few minutes as to try and see if checkin that box fixes my problem...

For now though, it looks like that was the problem...

Next time i troubleshoot, i should do so BEFORE i drink a 12 pack.

yunantidus
September 26th, 2007, 04:06
Your welcome!

satnlafsasurot
September 26th, 2007, 06:37
Yep... I wired up a 64 controller so i'd have enough for 2 player. I played HORSE against myself on tony hawk w/ no problems at all.

Once again, i appreciate it....