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bsnes v0.023 released!

spotanjo3

Active member
bsnes is an emulator for the Super Famicom and SNES video game systems.

I've recently fixed a bug in bsnes that I feel is serious enough to warrant a new release, even though little else has changed.

I attempted to build this release with MinGW, but ran into problems with profiling and JMA support, so this release was built with Visual C++ once again.

Changelog:

* Fixed serious bug in S-SMP incw and decw instructions -- fixes sound bug in Emerald Dragon
* Added Nach's MinGW fixes -- can now be compiled with MinGW/GCC3 or MinGW/GCC4
* Fixed const char* cast warnings in GCC 4.2, thanks to [vEX] for the feedback
* Updated source to use latest libraries for libco, libui, etc.
* Added new advanced options to adjust aspect ratio correction
* Cleaned up source code a bit

Site @ http://byuu.cinnamonpirate.com/
 

spotanjo3

Active member
Yea, because it is an accurate emulator like a real snes. It is only emulator that is an accuration emulation. :)
 

Spellsong

Gray Mage
I was smart upgrading from a Athlon 64 3500+ to a X2 42000+. Yet for some odd reason it seems slower at recording games.
 
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