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Mame 0.119 released!

spotanjo3

Active member
0.119
-----


MAMETesters Bugs Fixed
----------------------
vr0118u6yel [Aaron Giles]



Source Changes
--------------
Improved graphics and cleaned up driver for srmp6.
[David Haywood, Tomasz Slanina]

Fixed bug in model 2 polygon clipping. [Ernesto Corvi]

Fixed input port so that shadfrcj doesn't skip straight to the end
sequence. [stephh]

Fixed recent changes to the MB86233 core that broke Virtua Racing.
[Aaron Giles]

Added intelligence around the UPDATE_HAS_NOT_CHANGED flag, which is
returned from VIDEO_UPDATE. If all screens in the game return
UPDATE_HAS_NOT_CHANGED, then that frame is effectively skipped (up
to 3 frames in a row) in terms of throttling. This allows games that
render every other frame to not throttle during their "off frames".
Updated the midvunit driver to return UPDATE_HAS_NOT_CHANGED. You
should see an improvement in framerate with throttling enabled for
these games. Note that this only kicks in if frameskip is set to 0.
[Aaron Giles]



New clones added
----------------
Turpin (bootleg on Scramble hardware) [David Haywood]
Operation Wolf (World, set 2) [David Haywood]
Star Force (encrypted, bootleg) [David Haywood]
Galaxian (bootleg) [David Haywood]
Crazy Kong (bootleg on Galaxian hardware, set 2) [David Haywood]
Vandyke (bootleg with PIC16c57) [David Haywood]

Site @ http://mamedev.org/
 
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